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How Tim Sweeney Got Started in Game Development

Posted: Mon Mar 21, 2011 4:44 am
by christo
This is an interview from a couple of years ago from Tim Sweeney, genius megacoder from Gears of War, Unreal etc.

I just read it and thought in case you didn't already see it, some of you "up and coming" game developers might like to hear how a big successful game developer got started (small).
What id had done -- let's put it that Wolfenstein and Doom were so far ahead of everybody else's wildest dreams, that it just seemed crazy to try to compete. But it was around 1994 when I started to see that, yeah, they're actually beatable.
http://www.gamasutra.com/view/feature/4 ... hp?print=1

Re: How Tim Sweeney Got Started in Game Development

Posted: Mon Mar 21, 2011 6:28 pm
by dandymcgee
Jazz JackRabbit is awesome. I loved that game so much.

Re: How Tim Sweeney Got Started in Game Development

Posted: Mon Mar 21, 2011 11:32 pm
by Web
Hey i know a Tim Sweeney, he's a judge in my home town.

Re: How Tim Sweeney Got Started in Game Development

Posted: Wed Mar 23, 2011 5:19 am
by christo
wow a spammer (online roulette sig, first post, inane content)

Re: How Tim Sweeney Got Started in Game Development

Posted: Wed Mar 23, 2011 8:27 am
by avansc
Mr Sweeney drives past my house almost daily in his purple lambo.

Re: How Tim Sweeney Got Started in Game Development

Posted: Wed Mar 23, 2011 8:43 pm
by eatcomics
avansc wrote:Mr Sweeney drives past my house almost daily in his purple lambo.
? rly ?

Re: How Tim Sweeney Got Started in Game Development

Posted: Wed Mar 23, 2011 11:20 pm
by qpHalcy0n
What he meant to say was that he drives TO his house for a little morning pick-me-up.......or is that get-me-up....I can't remember which :]