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Minecraft remake- Crafter

Posted: Wed Apr 06, 2011 9:50 am
by N64vSNES
To begin: I bet you just wet yourself eatcomics? :lol:

So since it's starting to feel like a waiting game with EQ I decided I needed something else to do to keep me occupied. I've never really done any 3D from scratch, only some stuff in XNA and C# and I did a fair bit in C++ when I first started in the DarkGDK engine.

So I decided to make a Minecraft remake- Crafter
..Am I insane? Yes! :mrgreen:

Day 1:
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Day 2:
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Day3:
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Day4:
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And more of day 4:
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Questions or feedback appreciated. And I'll update date this when I get something new :)

EDIT:
I should probably mention this is in C++, SDL and OpenGL.

Re: Minecraft remake- Crafter

Posted: Wed Apr 06, 2011 10:05 am
by Lord Pingas
That looks wondeful! :D

It's funny 'cause not long ago I was looking up some minecraft fangames but they all were just some crappy 2D remakes in gamemaker. :roll:

Be sure to keep us updated.

Re: Minecraft remake- Crafter

Posted: Wed Apr 06, 2011 1:03 pm
by N64vSNES
Lord Pingas wrote:That looks wondeful! :D

It's funny 'cause not long ago I was looking up some minecraft fangames but they all were just some crappy 2D remakes in gamemaker. :roll:

Be sure to keep us updated.
I most definitely will! :mrgreen:

Don't think I'm abandoning EQ though....I'm still way more motivated to work on EQ but this helps me pass the time waiting for other stuff like art, and secret things completing.

Re: Minecraft remake- Crafter

Posted: Fri Apr 08, 2011 1:09 am
by Milch
This looks awesome :D

Re: Minecraft remake- Crafter

Posted: Mon May 23, 2011 1:50 pm
by N64vSNES
So I've forced myself back into action with Crafter. I got a fair few messages asking about it and what's happened to it etc. Well thanks to those guys for motivating me to start getting back working on it.

I haven't got much to show, but I thought I'd somewhat update this thread before it reaches the dreaded second page of topics :lol:


So far I've finished the camera system, the basic foundation of the map system is finished, the rendering is very deeply optimized and I've got lighting and fog etc. All the basics, and it's starting to look something like:

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Not much I know, but it's still my first attempt at 3D so progress is slower than I'd like.

So next I need to do:

*Height maps to get a natural Minecraft look-alike terrrain
*Caves, Trees, Ore's generators
*Block editing (place and remove blocks)

That's my priority list right now. Feedback appreciated :)

Re: Minecraft remake- Crafter

Posted: Mon May 23, 2011 8:15 pm
by EddieRingle
That aerial shot at the end looks amazing, just sayin'.

Re: Minecraft remake- Crafter

Posted: Mon May 23, 2011 10:19 pm
by k1net1k
yeah starting to look good man

Re: Minecraft remake- Crafter

Posted: Tue May 24, 2011 2:19 am
by LeonBlade
The lack of shading makes it hard to see where edges are D: but I love it! Great job so far, I'll be watching this topic.

Re: Minecraft remake- Crafter

Posted: Tue May 24, 2011 8:37 am
by N64vSNES
Thanks for the kind comments!

After digging around I learnt about perlin noise maps, which is how Notch used to generate the terrain. I *think* the way he does it now is he generates a 2D noise map at runtime and then generates the terrain from that but I tried this method out and I think I've got my Minecraft terrain almost sorted! :)

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Also I have to admit to my stupidity LeonBlade, I did screw up the lighting normals (why it's hard to see the cube edges)

Re: Minecraft remake- Crafter

Posted: Tue May 24, 2011 9:14 am
by LeonBlade
N64vSNES wrote:Also I have to admit to my stupidity LeonBlade, I did screw up the lighting normals (why it's hard to see the cube edges)
Great work! Haha, and it's no problem, I don't even know how to do 3D lighting ;)

Re: Minecraft remake- Crafter

Posted: Tue May 24, 2011 10:57 am
by N64vSNES
LeonBlade wrote:
N64vSNES wrote:Also I have to admit to my stupidity LeonBlade, I did screw up the lighting normals (why it's hard to see the cube edges)
Great work! Haha, and it's no problem, I don't even know how to do 3D lighting ;)
Until about 8 hours ago, neither did I ;)

You basically have to tell OpenGL the direction the light is coming from and a 3D normal vector to the direction outwards from the each face on the cube. If any of it isn't correct then, see above for the results :lol:

Re: Minecraft remake- Crafter

Posted: Wed May 25, 2011 2:43 am
by MrDeathNote
Nice work! It's coming along nicely :)

Re: Minecraft remake- Crafter

Posted: Fri May 27, 2011 6:44 pm
by ZachO
It's so...... SEXY!

Nice stuff and I can't wait to see were you go from here.

Re: Minecraft remake- Crafter

Posted: Sun May 29, 2011 6:23 am
by GroundUpEngine
This looks great, awesome idea! ;)

Re: Minecraft remake- Crafter

Posted: Sun May 29, 2011 12:53 pm
by TheBuzzSaw
This is good stuff. Continue the updates. :)