MUD RPG Development
Posted: Wed Apr 27, 2011 11:18 am
Hi, Im writing this post to tell you about a game I am making for the PC and IPod. The game is going to be a 2D RPG game a bit like final fanatasy and Pokemon without the Pokemon. The game is written in C/++ and so far I am about 5% of the way making it in 2 weeks.
Currently I am working on the main engine which controls the player stats and stuff, the next step from there will be to add NPC's and towns. The thing which I think makes the game standout is it's freeness for example, Most RPG's say this: Enter your name: bebdbdb now Enter your race: Human. But my game has a system that can create races and create it's attributes for example this is it so far: Enter your name: bhhb
Now bhhb enter your race: pig (doens't exist in the engine)
The race pig doesn't exist, do you want to create it (y/n)
.....
The engine puts the custom races to a list which then gets its own stats.
I currently have a youtube account showing the development process: http://www.youtube.com/user/101MUDman101
If you are interested in helping storyline or programming, message me.
Currently I am working on the main engine which controls the player stats and stuff, the next step from there will be to add NPC's and towns. The thing which I think makes the game standout is it's freeness for example, Most RPG's say this: Enter your name: bebdbdb now Enter your race: Human. But my game has a system that can create races and create it's attributes for example this is it so far: Enter your name: bhhb
Now bhhb enter your race: pig (doens't exist in the engine)
The race pig doesn't exist, do you want to create it (y/n)
.....
The engine puts the custom races to a list which then gets its own stats.
I currently have a youtube account showing the development process: http://www.youtube.com/user/101MUDman101
If you are interested in helping storyline or programming, message me.