Level Editor Help (SDL)
Posted: Wed Jun 08, 2011 8:27 pm
I learned how to make a level editor from lazyfoo by reading off numbers from a map file and then applying the desired tiles. I am in the process of making a level editor for my game but I dont know how to have it work with my game. I have my level editor and game application in separate programs and separate files.
After I save a level from my level it saves my map file in the level editor folders and I need to manually transfer it to my game application folders each time I make a change to the level. Is there any easier way where I do not need to manually transfer the map file to my game application folder after I change it?
I thought of merging them into one program and then having an option to run the level editor or game but that seems like too much of a hassle. I would rather have two separate programs. Need help, thanks.
After I save a level from my level it saves my map file in the level editor folders and I need to manually transfer it to my game application folders each time I make a change to the level. Is there any easier way where I do not need to manually transfer the map file to my game application folder after I change it?
I thought of merging them into one program and then having an option to run the level editor or game but that seems like too much of a hassle. I would rather have two separate programs. Need help, thanks.