Input devices - Force feedback
Posted: Fri Sep 09, 2011 6:01 pm
Hi there,
I am currently working on a 2 player game, which features joysticks. I am using SDL to get input,
and everything is working smoothly. But as far as I know, SDL does not support force feedback (rumble etc).
So my question is: Do I need an additional library to handle this, if so, which?
Please give detailed information, as I have little experience on the matter
I am on a Windows 7 computer, using C++.
Thanks!
I am currently working on a 2 player game, which features joysticks. I am using SDL to get input,
and everything is working smoothly. But as far as I know, SDL does not support force feedback (rumble etc).
So my question is: Do I need an additional library to handle this, if so, which?
Please give detailed information, as I have little experience on the matter
I am on a Windows 7 computer, using C++.
Thanks!