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Manaforge Tower Defense
Posted: Tue Oct 25, 2011 3:32 am
by Inlinevoid
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Re: Accela Tower Defense
Posted: Tue Oct 25, 2011 6:53 am
by EdBoon
awesome! I'm a big fan of tower defense games.
Just curious, have you thought about also releasing for 360? it looks like the controls are cursor based but i don't think it would be too difficult to create support for a controller.
anyways, looks good so far, keep the updates coming.
Re: Accela Tower Defense
Posted: Tue Oct 25, 2011 7:02 am
by Inlinevoid
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Re: Accela Tower Defense
Posted: Tue Oct 25, 2011 8:20 am
by OliverNordbjerg
Wow, that looks sweet! Would definitely buy it if you released it for the 360, and if XBLIG wasn't unavailable in Denmark.
Re: Accela Tower Defense
Posted: Tue Oct 25, 2011 9:09 am
by Mr4NiceOne
wooow man!!
It's awesome!!!!
Re: Accela Tower Defense
Posted: Tue Oct 25, 2011 4:19 pm
by Inlinevoid
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Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 4:50 am
by LeonBlade
Really awesome, I'd rather play it on the computer obviously... I just wish that it wasn't in XNA so that people who don't use Windows could play it.
Looking forward to seeing more development on this in the future!
Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 6:53 am
by Inlinevoid
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Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 7:16 am
by szdarkhack
Inlinevoid wrote:Although, I have heard of ways to get C# programs running on Linux through a VM (not sure how smooth that'd work with games, though).
You can run C# on linux using Mono (
http://mono-project.com/Main_Page), which implements the CLR and most libraries. Not XNA though, that works on DirectX and thus cannot be ported to anything other than Windows PC and XBox. So no, games would not work like this.
Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 7:49 am
by lotios611
What about Wine? I think that provides DirectX for Linux and possibly Mac.
Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 8:18 am
by Inlinevoid
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Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 8:54 am
by szdarkhack
Apparently there are 2 implementations,
http://en.wikipedia.org/wiki/Microsoft_ ... mentations. MonoXNA seems to be more complete, it implements the framework using OpenGL. I have some serious doubts about that, of course, especially for the Effects (different language, no effect files). Granted, i've never tried it myself so i can't tell for sure, but it's there for anyone interested:
http://www.monoxna.org/.
Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 12:21 pm
by Inlinevoid
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Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 12:28 pm
by OliverNordbjerg
Inlinevoid wrote:Main menu teaser:
Video on the way!
Looks awesome!
Re: Accela Tower Defense
Posted: Wed Oct 26, 2011 1:51 pm
by Inlinevoid
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