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0x10^c - Notch's new game
Posted: Wed Apr 04, 2012 9:38 am
by ismetteren
Notch has recently made this website, which announces his new game 0x10^c.
http://0x10c.com/
It is a sci-fi mmo-ish game taking place in space, but what strikes me as really fascinating is the fact that spaceships will have real 16-bit computers that control the ship and can be programmed.
http://0x10c.com/doc/dcpu-16.txt
There isn't that much info yet, but it seems really ambitious and great, check Notch twitter feed, where a few more details can be found.
Re: 0x10^c - Notch's new game
Posted: Wed Apr 04, 2012 12:23 pm
by dandymcgee
Is that an April Fools' joke or not.. I can't tell.
Re: 0x10^c - Notch's new game
Posted: Wed Apr 04, 2012 1:50 pm
by ismetteren
It is not, unless he is REALLY stretching the format(i.e. he is still posting serious sounding stuff about it in his twitter feed).
I do think there was an April fools joke where he said the name would be "Mars Effect" though.
There is already this subreddit about the CPU:
http://www.reddit.com/r/dcpu_16_programming/ with a few emulators, an assembler, a disassembler and other stuff.
Re: 0x10^c - Notch's new game
Posted: Wed Apr 04, 2012 1:50 pm
by TheBuzzSaw
The love the endian-swap in the plot. So pro.
Re: 0x10^c - Notch's new game
Posted: Wed Apr 04, 2012 9:02 pm
by ibly31
I love the emulated 16 bit cpu's and virtual monitors + keyboards. It IS pretty damn ambitious, but here is a guy who has millions of dollars and a company behind him, so I think it may actually get somewhere. I know I'll be purchasing it once it (hopefully) gets to that point!
Re: 0x10^c - Notch's new game
Posted: Thu Apr 05, 2012 8:53 am
by LeonBlade
I can't wait for this to come out, I really want to mess around with the CPU. I love the idea of having to manage memory in such a small environment like that, and how your power is drawn out of your ship and all that. Really really really cool stuff, I've been messing around with different emulators people have been posting, getting little tests to work, making sure I understand how the compiled code works, so far I understand all the documented stuff and could write out some instructions by hand. I'm glad we get this early look into it to prepare ourselves for what's to come!
This is probably the most interesting picture at the moment.
Re: 0x10^c - Notch's new game
Posted: Thu Apr 05, 2012 1:29 pm
by ismetteren
LeonBlade wrote:I can't wait for this to come out, I really want to mess around with the CPU. I love the idea of having to manage memory in such a small environment like that, and how your power is drawn out of your ship and all that. Really really really cool stuff, I've been messing around with different emulators people have been posting, getting little tests to work, making sure I understand how the compiled code works, so far I understand all the documented stuff and could write out some instructions by hand. I'm glad we get this early look into it to prepare ourselves for what's to come!
This is probably the most interesting picture at the moment.
You can already mess with the CPU now. As I said, there are several emulators, assemblers and disassemblers out there. I think this one is the most full featured at the moment:
https://bitbucket.org/interfect/dcpu-emu/overview AFAIK it is the only one which implements the screen. On the other hand, it can't single step through the code, so debugging is a little hard.
Re: 0x10^c - Notch's new game
Posted: Thu Apr 05, 2012 5:12 pm
by Falco Girgis
Every line of code you write in any language ever is messing with the CPU.
Re: 0x10^c - Notch's new game
Posted: Thu Apr 05, 2012 5:48 pm
by dandymcgee
GyroVorbis wrote:Every line of code you write in any language ever is messing with the CPU.
The CPU, not a CPU, they were specifically talking about the CPU in the Notch's game that controls the ship.
Re: 0x10^c - Notch's new game
Posted: Fri May 04, 2012 1:26 pm
by tappatekie
This will be an awesome game!
Can't wait to see how far they take the CPU