Finished my K.C. Noire game!
Posted: Tue Apr 10, 2012 11:00 am
I finished my "L.A. Noire Text Adventure Esque" game for the Moosader board competitions, thought I'd post a blurb here.
It's basically a text adventure- you're free to walk around different rooms and drive your car to different locations (once you learn about them). There are items laying around to examine, and people to talk to.
Talking to people is made to be like L.A. Noire, where you can ask them about anything in your notebook (Items, People, and Locations you know about). If something seems suspicious, you can choose to believe it as "Truth", "Doubt", or "Lie". If you select Lie, you'll have to present evidence, etc. etc.
I only ended up making one mission for the competition, and it's pretty bare-bones, but there's a possibility of adding on more later. Not sure how much effort I want to put into a text adventure, though.
Download (Win/Linux/OSX): http://code.google.com/p/kc-noire/
Btw, v1.0 still has a bug and I only have fixed builds for Win and Linux, so I'd suggest going with those for now.
Screenshots!
Talking to one of the useless NPCs in the game.
Examining items, which get added to your notebook.
Here's the Lua debugger :P
When you play the game, it creates a text log in the "logs" folder. I'd really like to receive those from people so I can see how everybody played. :D
Can post 'em via pastebin to this, or email them to my email- racheljmorris at gmail dot com.
Thanksh
It's basically a text adventure- you're free to walk around different rooms and drive your car to different locations (once you learn about them). There are items laying around to examine, and people to talk to.
Talking to people is made to be like L.A. Noire, where you can ask them about anything in your notebook (Items, People, and Locations you know about). If something seems suspicious, you can choose to believe it as "Truth", "Doubt", or "Lie". If you select Lie, you'll have to present evidence, etc. etc.
I only ended up making one mission for the competition, and it's pretty bare-bones, but there's a possibility of adding on more later. Not sure how much effort I want to put into a text adventure, though.
Download (Win/Linux/OSX): http://code.google.com/p/kc-noire/
Btw, v1.0 still has a bug and I only have fixed builds for Win and Linux, so I'd suggest going with those for now.
Screenshots!
Talking to one of the useless NPCs in the game.
Examining items, which get added to your notebook.
Here's the Lua debugger :P
When you play the game, it creates a text log in the "logs" folder. I'd really like to receive those from people so I can see how everybody played. :D
Can post 'em via pastebin to this, or email them to my email- racheljmorris at gmail dot com.
Thanksh