Which game would you take part in if given the chance?
Posted: Fri Mar 04, 2005 9:23 am
If you could've been involved in the development of 5 games throughout history, which would they be. This is a serious topic, if you're the kind of person who posts "ig wuldB t3h GTA!!111oneone", don't bother posting a reply. Justify your answers too, because I'm curious.
MegaMan 3:
Do I just have a fettish for this game? This game is so magical, in yet so simple. I think it'd feel great to of taken part in making this game. There wouldn't be all of this newfangled 3D graphics and affects to worry about, just good solid gameplay in a low level programming language.
Donkey Kong Country:
Okay, I do have a fettish for this. I read about how RARE made it. It just sounds like alot of fun. It was a small group of people (mostly friends) that developed a new technology to get more out of the SNES. This game was a platforming revolution and helped the SNES live on awhile longer.
Shenmue II:
This is the most insanely amazing game I've ever played. You can pick up every little object, check in every closet, litterally rotate every gumball machine toy you randomly get on the side of the road in any angle. You can go to 1000s of shops in cities so big that to this day I get lost in every freaking one of them. This game is just purely masterpeice. No, it isn't even a game, it's like real life.
Sonic Adventure 2:
Oh man, the mad grinding, the super cool music, the chao adventures -- I should've helped make this game! There's just so much goodness here. I'd of been happy just making the VMU "Chao Adventure II".
Mega Man Legends II:
This is one of my favorite titles. It's usually overlooked, but the deep gameplay and sheer 3rd person platforming goodness here is overwhelming. I can't think of anything more you could want from this game. I wish I could've been there when Capcom made it.
MegaMan 3:
Do I just have a fettish for this game? This game is so magical, in yet so simple. I think it'd feel great to of taken part in making this game. There wouldn't be all of this newfangled 3D graphics and affects to worry about, just good solid gameplay in a low level programming language.
Donkey Kong Country:
Okay, I do have a fettish for this. I read about how RARE made it. It just sounds like alot of fun. It was a small group of people (mostly friends) that developed a new technology to get more out of the SNES. This game was a platforming revolution and helped the SNES live on awhile longer.
Shenmue II:
This is the most insanely amazing game I've ever played. You can pick up every little object, check in every closet, litterally rotate every gumball machine toy you randomly get on the side of the road in any angle. You can go to 1000s of shops in cities so big that to this day I get lost in every freaking one of them. This game is just purely masterpeice. No, it isn't even a game, it's like real life.
Sonic Adventure 2:
Oh man, the mad grinding, the super cool music, the chao adventures -- I should've helped make this game! There's just so much goodness here. I'd of been happy just making the VMU "Chao Adventure II".
Mega Man Legends II:
This is one of my favorite titles. It's usually overlooked, but the deep gameplay and sheer 3rd person platforming goodness here is overwhelming. I can't think of anything more you could want from this game. I wish I could've been there when Capcom made it.