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Mario TLC: Speed Run

Posted: Sat Mar 05, 2005 8:01 pm
by JS Lemming
I was bored the other day and got the idea of doing a speed run on my old mario game I made. I freaken floored through that game and finished in only 2 min and 49 seconds!

You guys can't touch that!



If you feel you have some strange power to beat my time.... http://thechaosrift.com/pc/projects/mar ... Castle.zip


PS: If you are going to try, you don't have to physicaly time yourself, it will tell you when you beat it.

Posted: Wed Mar 09, 2005 11:11 am
by Falco Girgis
5:04 :oops:

Oh, and Hyper Shadow doesn't count because he mentioned something about editting a game .txt file so that he could start on the last level...

That dirty, dirty, cheater!
:fuq:

Posted: Wed Mar 09, 2005 3:53 pm
by JS Lemming
What the crap!!?!?!! Hyper Shadow, I didn't know you had it in you. Yeah, if you change the file name of one of the level files to Lev1 it works. It causes glithces, though still cool.

Using that glitch you get a time of like 32 seconds. But it doesn't count!

Posted: Wed Mar 09, 2005 4:09 pm
by Falco Girgis
Oh, trust me, Hyper Shadow isn't just any mindless fool anymore.

He's become a kniving little bastard. He also has a bad reputation for altering my already malicious perl scripts to be even more malicious (particularly the egg hownet). If Hyper Shadow showed interest he really could become a great C/++ programmer.

Watch out, you may be next!