Going with DirectX
Posted: Sun May 27, 2012 3:08 pm
I'm having so much trouble finding a good introduction to modern OpenGL.
When I look for introductions to DirectX, I seem to be flooded with books.
I realize this is probably due to funding, as I imagine Microsoft would prefer developers
learn DirectX.
I'd rather learn OpenGL, but it doesn't seem possible to learn outside of getting into certain classes in school, and I haven't even taken one class specifically for programming.
Is it worth learning DirectX, or should I wait until something good for OpenGL beginners pops up?
When I look for introductions to DirectX, I seem to be flooded with books.
I realize this is probably due to funding, as I imagine Microsoft would prefer developers
learn DirectX.
I'd rather learn OpenGL, but it doesn't seem possible to learn outside of getting into certain classes in school, and I haven't even taken one class specifically for programming.
Is it worth learning DirectX, or should I wait until something good for OpenGL beginners pops up?