[Solved]OpenGL VBO Inconsistency
Posted: Mon Aug 06, 2012 2:42 am
For some reason my VBOs are all the same. VBO 1, 2 and 3 are all the same no matter what.
Why would all my VBO being overwritten every time glBufferData is called?
Please Help!
Why would all my VBO being overwritten every time glBufferData is called?
Please Help!