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2D RPG Engine Development
Posted: Sat Aug 18, 2012 11:11 am
by 101MUDman101
Hello I would like to use this time to show off my 2D engine I have been working on for about 2 years now, just me. The engine is written in C++ with the SDL API, I will be soon impementing OpenGL aswell. So far the engine supports Lua scripts, sprite blitting, text blitting, textbox system, data storage system and xbox 360 controller support. I do not have much to show as I don't really have much art, I do however how videos on youtube which you can view on my channel (Link in signature). I may aswell use this post to update my progress aswell.
The Engine running a space shooter style game made in lua:
Showing of the Engine's Alpha Blending feature:
Thanks foe reading!
Re: 2D RPG Engine Development
Posted: Fri Sep 07, 2012 1:27 am
by Tetriarch
Hi,
your engine seems to be nice. I mean you worked on it realy hard I guess.
I am just at the beginning of such engine. Shame you don't have art... looking forward.
When I read your topic I realize how much still I have to learn. Well at least Lua.. I don't know anything about it and I am pretty sure my engine will need it too.
Allright, wish you good luck with your engine, and show us something when you'll have something to show.
Re: 2D RPG Engine Development
Posted: Sat Sep 08, 2012 3:29 pm
by 101MUDman101
Re: 2D RPG Engine Development
Posted: Sat Sep 08, 2012 4:20 pm
by Tetriarch
Hell, it looks really good
Seriously looking forward for next post.
Lua in week?
Seriously? I thought it takes at least a year...
Bad expectation :D Okay, I'll try to find some tutorial :D
Re: 2D RPG Engine Development
Posted: Thu Oct 11, 2012 5:02 pm
by eatcomics
I have to say,that space invaders game looks exactly like the one I did while I was learning OpenGL :D Brings back good memories.