Do you guys have any plans of building Elysian Shadows with Emscripten, so you can run it in the browser?
Given that you like getting it to run on different platforms, it seems like something you might be interested in.
https://github.com/kripken/emscripten
https://github.com/kripken/emscripten/wiki
Compile Elysian Shadows with Emscripten?
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- wtetzner
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Compile Elysian Shadows with Emscripten?
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- Falco Girgis
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Re: Compile Elysian Shadows with Emscripten?
I haven't had a chance to follow the links and do much digging on the technology, but that would be fucking awesome...
Unfortunately, my time has had to shift away from perpetual R&D for things like that and more towards Engine/Toolkit development. We're starting to make an actual game, and the needs of the content makers have been keeping me too busy lately to port things to celery... That's where the whole libGyro thing came into play. We should hopefully be able to find people who can port the framework without taking away from actual ES development time.
I need a full-time intern/coop, damnit.
Unfortunately, my time has had to shift away from perpetual R&D for things like that and more towards Engine/Toolkit development. We're starting to make an actual game, and the needs of the content makers have been keeping me too busy lately to port things to celery... That's where the whole libGyro thing came into play. We should hopefully be able to find people who can port the framework without taking away from actual ES development time.
I need a full-time intern/coop, damnit.
Re: Compile Elysian Shadows with Emscripten?
I volunteer as tribute!