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toLua++ runtime error 0xc000a200
Posted: Sun Jan 05, 2014 4:10 pm
by werdo659
Hello I'm getting an error whenever I try to run my toLua++ project I've been applying this tutorial
http://usefulgamedev.weebly.com/tolua-example.html to my own project and if I don't use toLua++ the rest of my code compiles and runs correctly but when I add toLua++ I get an error when i try to run it that says "The application was unable to start correctly (0xc000a200). Click OK to close the application." and it has been driving me nuts for the past week I've tried Googling the error and tried reading the documentation but I can't figure out what's wrong or i wouldn't be posting here anyway it could be something simple and I'm an absolute idiot but I don't know so if you can help me that would be great
Re: toLua++ runtime error 0xc000a200
Posted: Sun Jan 05, 2014 4:17 pm
by werdo659
and if you need my code please say so I wasn't sure if you would so I didn't include it
Re: toLua++ runtime error 0xc000a200
Posted: Sun Jan 05, 2014 6:07 pm
by Falco Girgis
You do realize you just gave us a memory address and are expecting us to troubleshoot for you?
The chances are that a DLL is missing or is incorrect.
Re: toLua++ runtime error 0xc000a200
Posted: Mon Jan 06, 2014 11:22 am
by werdo659
Okay well I'll check again to see if I have any missing DLLs
Edit: I haven't found any missing DLLs I have the SDL.dll toLua++.dll lua51.dll lua5.1.dll(Just to be sure) would you like to see the project folder?
Re: toLua++ runtime error 0xc000a200
Posted: Mon Jan 06, 2014 1:26 pm
by EddieRingle
Google brought me to
this thread, which suggests you need to provide the /APPCONTAINER:NO option to the linker command line.