Thanks a lot for testing out the game!
I've made an update, and tried to tweak around with some variables. I know the collision boxes may be a little too big, but I think the game should look somewhat OK now (text placement is still a bit off).
EddieRingle wrote:Here's what the two scenes look like on my Nexus 5 (1920x1080px, xxhdpi).
By the way, the back button doesn't exit the game. I know you're still working on it, but please don't eat that event and send it to oblivion.
How is your game set up? Are you using straight Android Views, SurfaceView & Canvas, or OpenGL? (Or are you using something like AndEngine?)
I am using SurfaceView & Canvas. I've looked though some AndEngine tutorials, and it looks like it has a built in "scaling system" (scales the scene to fit the screen).
So I think I'll just write the game with AndEngine if I can get it up and running.
Oh, and with the new update, I've fixed it so you can exit the game with the Back button :D
0x0000000 wrote:I got a score of 47 on my second try!
I really dig the pong physics which helps a lot when the zombie is going in random directions.
Great game dude!
47 isn't bad :D
I'm glad you liked the game, and that you gave it a try!
In the new update, your highscore will be stored (and shown in the Game Over screen), so you can show it to all your friends 8)