Page 1 of 1
nvm
Posted: Fri Dec 26, 2014 8:43 pm
by Kendoon
nvm, figured it out
Re: Fixed Timestep, Interpolation & 'Jitter'
Posted: Sat Dec 27, 2014 3:32 pm
by dandymcgee
Re: Fixed Timestep, Interpolation & 'Jitter'
Posted: Sat Dec 27, 2014 3:42 pm
by Kendoon
Boss, I have read those. I understand the concept, I have implemented it carefully (I'm fairly certain). I'm asking about a weird problem that I've seen in similar implementations, not how to implement a fixed time step.
If you can see anything glaringly wrong please let me know, but otherwise the issue is why I cannot get perfectly smooth movement with interpolation when running at 60 fps without sync.