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nvm

Posted: Fri Dec 26, 2014 8:43 pm
by Kendoon
nvm, figured it out

Re: Fixed Timestep, Interpolation & 'Jitter'

Posted: Sat Dec 27, 2014 3:32 pm
by dandymcgee

Re: Fixed Timestep, Interpolation & 'Jitter'

Posted: Sat Dec 27, 2014 3:42 pm
by Kendoon
Boss, I have read those. I understand the concept, I have implemented it carefully (I'm fairly certain). I'm asking about a weird problem that I've seen in similar implementations, not how to implement a fixed time step.

If you can see anything glaringly wrong please let me know, but otherwise the issue is why I cannot get perfectly smooth movement with interpolation when running at 60 fps without sync.