Small Games made in Short Time
Posted: Wed Sep 14, 2016 9:43 pm
Hey!
I just started some speed-game development, or what it is called - I make games in very few hours.
So far, I have made two very small games.
If you just want to watch, here you go. But more, and important stuff, is listed below.
(The most interesting one is the second)
Reaction/Timer game:
Runner Game:
The point of this is to give inspiration to the starters. You don't need to start off by making a super cool, and advanced game.
A finished game is sooo much more valuable than 10 unfinished one.
And when you are done, you can polish it and add more elements to it if you want to.
As you can see in the video above, a small game can be done in a very short time.
For a beginner, it might take you a few days. But it is endlessly worth it.
I, myself, have soooo many unfinished games that it is kinda sad.
I have learned very much from it,
but the thing is that you sometimes have to prove our skills.
I applied for a job at a game dev company, and barely got the job. I had so little to show off.
It really helps to have finished games to show off. And it doesn't have to be super-complex.
I just started some speed-game development, or what it is called - I make games in very few hours.
So far, I have made two very small games.
If you just want to watch, here you go. But more, and important stuff, is listed below.
(The most interesting one is the second)
Reaction/Timer game:
Runner Game:
The point of this is to give inspiration to the starters. You don't need to start off by making a super cool, and advanced game.
A finished game is sooo much more valuable than 10 unfinished one.
And when you are done, you can polish it and add more elements to it if you want to.
As you can see in the video above, a small game can be done in a very short time.
For a beginner, it might take you a few days. But it is endlessly worth it.
I, myself, have soooo many unfinished games that it is kinda sad.
I have learned very much from it,
but the thing is that you sometimes have to prove our skills.
I applied for a job at a game dev company, and barely got the job. I had so little to show off.
It really helps to have finished games to show off. And it doesn't have to be super-complex.