Official I'm hooked on Dragon Warrior 7 topic.
Posted: Sun Sep 10, 2006 5:30 pm
If I haven't been posting much lately, that's because I have an obligation to a certain RPG: Dragon Quest/Warrior 7.
For those of you that don't know, this game literally requires you to sacrifice your friends, your free time, your social-life, your grades, your sleep, and your physical well-being. In exchange, it offers one of the most complete and fulfulling RPG experiences humanly possible.
DQ7 is the best selling PSOne game of Japan (and probably the world) for a good reason.
I'd like to start off by saying that this is the type of game that you'll either completely love or completely hate. You'd either want to give it a 10/10 or a 0/10. The people who are going to appreciate this game are the ones that grew up playing older RPGs (FF1-6, Phantasy Star, Poke'mon, DQ1-4, etc.) If you find straight-up oldschool turn-based bland, don't even think about touching this game. Just like 8, 7 represents the unique bland of old and new RPG elements.
7 has a LOT in common with 8. You explore vast, unlimitedly large continents with about a shitload squared (30 probably?) cities to liberate, raid, and chill in. I'd have to say 7 is even larger than 8 so far. I'm around halfway through and I can't tell you how much I get lost.
The storyline is actually better than 8, I'd have to say. You and your friends are screwing around in ancient ruins and find out that you can go back into time to visit continents that no longer exist in the future. When you save these continents in the past, they appear in the future. Basically every city you visit has a present and past form, making this game ridiculously big. Every new continent you must save give you at least 5 hours more play time to tack on.
The battle system is almost exactly like 8. 7 is way more oldschool though. Battles are completely 2D. You don't even see your characters fight. Enemies attack with great animations, and you see your weapons striking without actually seeing your character. The battle system in 7 certainly doesn't have the newer, polished look that level 5 gave the series, but there's a major addition that 8 sadly left out. Dragon Quest 7 gives you the ability to master "classes." There's like 20 or something. Fighter, Mage, Cleric, Theif, Warrior, Jester, etc. Once you start mastering one, you level up your class as you kill monsters. When you level up, you start learning class-specific moves to make your character even 1337er.
Then lets say that my Hero (the Guv) masters "fighter" class. If I master "warrior," I can combine the two classes to become a "dragoon." If you master cleric and figher, you become a paladin. If you combine mariner with theif, you become a pirate. There's a whole bunch of combinations to master. This is the reason that I find the battle system in 7 to be a whole lot better than 8. I hope to god DQ9 returns to the class system.
As with 8, there's a whole slew of sidequests to do while you play. I think 7 actually has more, ranging from casinos and "style contests" to monster breeding and building your own immigrant town and swapping immigrants through your memory card.
To conclude, Dragon Quest 7 is only for the most avid of RPG players. The battle system is completely oldschool. The game also requires a heavy amount of grinding (I'm finding it to be about as much or maybe a tiny bit more than 8 needed). You also must dedicate lots of time to this game, as you need to slowly master your classes. If you've never known what it's like to be completely broke in an RPG, you will now. You'll learn the value of money and how to spend efficiently.
While 7 requires alot of input from the player, I find it to be one of the best RPGs I've ever played. If you are looking for a hardcore RPG that'll fulfill every last one of your RPG needs, look no farther. You'll be spending hours rummaging through people's houses in towns, fighting all sorts of monsters, leveling your characters levels and classes, and buying them all of the 1337est gear to traverse one of the biggest RPGs ever. There's just a certain charm that comes with the Dragon Quest series that no other RPG can offer.
I'll keep you up to date with the latest. This is my party:
Guv
Warrior ********
Fighter ********
Dragoon ***
Gabo
Fighter: ********
Cleric: ********
Paladin: *
Maribel
Mage: ********
Cleric: ********
Sage: *
For those of you that don't know, this game literally requires you to sacrifice your friends, your free time, your social-life, your grades, your sleep, and your physical well-being. In exchange, it offers one of the most complete and fulfulling RPG experiences humanly possible.
DQ7 is the best selling PSOne game of Japan (and probably the world) for a good reason.
I'd like to start off by saying that this is the type of game that you'll either completely love or completely hate. You'd either want to give it a 10/10 or a 0/10. The people who are going to appreciate this game are the ones that grew up playing older RPGs (FF1-6, Phantasy Star, Poke'mon, DQ1-4, etc.) If you find straight-up oldschool turn-based bland, don't even think about touching this game. Just like 8, 7 represents the unique bland of old and new RPG elements.
7 has a LOT in common with 8. You explore vast, unlimitedly large continents with about a shitload squared (30 probably?) cities to liberate, raid, and chill in. I'd have to say 7 is even larger than 8 so far. I'm around halfway through and I can't tell you how much I get lost.
The storyline is actually better than 8, I'd have to say. You and your friends are screwing around in ancient ruins and find out that you can go back into time to visit continents that no longer exist in the future. When you save these continents in the past, they appear in the future. Basically every city you visit has a present and past form, making this game ridiculously big. Every new continent you must save give you at least 5 hours more play time to tack on.
The battle system is almost exactly like 8. 7 is way more oldschool though. Battles are completely 2D. You don't even see your characters fight. Enemies attack with great animations, and you see your weapons striking without actually seeing your character. The battle system in 7 certainly doesn't have the newer, polished look that level 5 gave the series, but there's a major addition that 8 sadly left out. Dragon Quest 7 gives you the ability to master "classes." There's like 20 or something. Fighter, Mage, Cleric, Theif, Warrior, Jester, etc. Once you start mastering one, you level up your class as you kill monsters. When you level up, you start learning class-specific moves to make your character even 1337er.
Then lets say that my Hero (the Guv) masters "fighter" class. If I master "warrior," I can combine the two classes to become a "dragoon." If you master cleric and figher, you become a paladin. If you combine mariner with theif, you become a pirate. There's a whole bunch of combinations to master. This is the reason that I find the battle system in 7 to be a whole lot better than 8. I hope to god DQ9 returns to the class system.
As with 8, there's a whole slew of sidequests to do while you play. I think 7 actually has more, ranging from casinos and "style contests" to monster breeding and building your own immigrant town and swapping immigrants through your memory card.
To conclude, Dragon Quest 7 is only for the most avid of RPG players. The battle system is completely oldschool. The game also requires a heavy amount of grinding (I'm finding it to be about as much or maybe a tiny bit more than 8 needed). You also must dedicate lots of time to this game, as you need to slowly master your classes. If you've never known what it's like to be completely broke in an RPG, you will now. You'll learn the value of money and how to spend efficiently.
While 7 requires alot of input from the player, I find it to be one of the best RPGs I've ever played. If you are looking for a hardcore RPG that'll fulfill every last one of your RPG needs, look no farther. You'll be spending hours rummaging through people's houses in towns, fighting all sorts of monsters, leveling your characters levels and classes, and buying them all of the 1337est gear to traverse one of the biggest RPGs ever. There's just a certain charm that comes with the Dragon Quest series that no other RPG can offer.
I'll keep you up to date with the latest. This is my party:
Guv
Warrior ********
Fighter ********
Dragoon ***
Gabo
Fighter: ********
Cleric: ********
Paladin: *
Maribel
Mage: ********
Cleric: ********
Sage: *