Search found 8 matches
- Sat Jun 19, 2010 5:02 pm
- Forum: General Gaming
- Topic: Cortex Command
- Replies: 2
- Views: 1263
Re: Cortex Command
That video really inspired me, great find :]
- Thu Mar 18, 2010 1:41 pm
- Forum: Programming Discussion
- Topic: [Solved]Project Structure Help
- Replies: 5
- Views: 674
Re: Project Structure Help
Thanks for all the replies. Seems like a try, try and try again scenario. Which is what i now intend to do.
- Tue Mar 16, 2010 3:06 pm
- Forum: Programming Discussion
- Topic: [Solved]Project Structure Help
- Replies: 5
- Views: 674
Re: Project Structure Help
Cheers for the quick response , it sounds like i need to include far more classes than i usually do... to get rid of my stray functions. Not sure to what extent however.
- Tue Mar 16, 2010 2:42 pm
- Forum: Programming Discussion
- Topic: [Solved]Project Structure Help
- Replies: 5
- Views: 674
[Solved]Project Structure Help
Hi everyone, I'm writing in hope of some much appreciated guidance as I feel the way in which I structure my C++ projects/games isn't always the best. Currently I aim to have as few lines of code as possible in main, just the main loop (I used to have it all dumped in one 'main' file :oops: ), now I...
- Fri Jan 29, 2010 5:37 pm
- Forum: General/Off-Topic
- Topic: Google Wave
- Replies: 9
- Views: 1741
Re: Google Wave
Well then. I guess there's no shortage >.<
- Fri Jan 29, 2010 4:45 pm
- Forum: General/Off-Topic
- Topic: Google Wave
- Replies: 9
- Views: 1741
Google Wave
Hey all, Just thought I'd make a topic for anyone interested in Google Wave. I've recently got some invites which i don't mind giving out, it seems like a pretty nifty tool for collaboration. If you haven't already got a Google Wave account and would like an invite, just beam me your gmail. They gav...
- Fri Jan 29, 2010 4:22 pm
- Forum: General/Off-Topic
- Topic: Avatar: Go see it
- Replies: 14
- Views: 1766
Re: Avatar: Go see it
Seen it and despite being a bit to long, it's really epic... Just as long as you ignore the whole 'tentacle animal mounting system' they have.
- Sat Jan 16, 2010 10:41 am
- Forum: Game Development
- Topic: 3D Graphics Engine Progress
- Replies: 294
- Views: 127239
Re: [GroundUpEngine] 3D Engine Progress
Haha that 3d Pickin' Sticks is brilliant! I've been reading through this thread and it's inspired me to crack on with my own projects. I'm currently using Allegro, however that sfml looks like a fresh and tempting change for me.
Nice progress, i'll be checking back.
Nice progress, i'll be checking back.