Search found 114 matches
- Fri Apr 12, 2013 5:46 pm
- Forum: Game Development
- Topic: 2D RPG Engine
- Replies: 153
- Views: 117579
Re: Simple 2D RPG Engine
You should really post an .elf, so that those of us with BBAs and coder's cables can test the executable. Are you far enough along to have considered render order and depth buffering for things like fences and trees, to give tiles the illusion of height/depth? Anyway, looking great! Keep us updated...
- Fri Mar 15, 2013 7:06 pm
- Forum: Game Development
- Topic: Shadows of Power - 2d RPG made in SDL & C++
- Replies: 16
- Views: 13901
Re: Shadows of Power - 2d RPG made in SDL & C++
Small update, finished all the GUI elements, i added two "menus" for the players Level and Exp, and for the players Attack and Defense bonuses:
Now im gonna work all night on the inventory system (fianlly)
Now im gonna work all night on the inventory system (fianlly)
- Mon Mar 11, 2013 7:22 pm
- Forum: Game Development
- Topic: Shadows of Power - 2d RPG made in SDL & C++
- Replies: 16
- Views: 13901
Re: Shadows of Power - 2d RPG made in SDL & C++
Well, this is the first update of the game! and no, the project is not dead, im just to lazy to do a vid and update the post, that actual content of the vid was made about a month ago :lol: im working on the battle system and the quest system now so i can have a playable rpg demo someday soon! you w...
- Wed Feb 20, 2013 3:59 pm
- Forum: General/Off-Topic
- Topic: Sega Returns to the Hardware Market
- Replies: 6
- Views: 5657
Re: Sega Returns to the Hardware Market
From $1000 to $1800...Van-B wrote:Damn, that Dreamcast netbook is a little monster!
Anyone know how much it costs in $?
- Tue Feb 19, 2013 3:38 pm
- Forum: Programming Discussion
- Topic: Problem with g++ Ubuntu!
- Replies: 1
- Views: 2048
Problem with g++ Ubuntu!
Well, i just installed Ubuntu, instaled g++, SDL,everything so i decided to make a simple sdl app so see if it works, and it compiled! but now im trying to port my engine, and it gives the following error: a matrix is asigned from a list of initializer, the actuall error is in spanish: se asigna a u...
- Sun Feb 17, 2013 7:55 pm
- Forum: Game Development
- Topic: [SOLVED] Best Way to load a level
- Replies: 16
- Views: 11264
Re: [SOLVED] Best Way to load a level
I can teach you do you have skype or something?? or china just block it??? if thats the case you can check out the LazyFoo tuts or here is a great tut about collision:
- Sun Feb 17, 2013 3:16 pm
- Forum: Game Development
- Topic: Rad Raygun
- Replies: 67
- Views: 91175
Re: Rad Raygun
XNA Creator's Clubtrufun202 wrote:Wait, what? It's not out yet, it's still in peer review until the last approval goes through.lalacomun wrote:Just Bought it! the game looks awsome!!! The retro art assets are just amazing! loved the parallax effect on the levels, review: 10/10
- Sun Feb 17, 2013 2:46 pm
- Forum: Game Development
- Topic: [SOLVED] Best Way to load a level
- Replies: 16
- Views: 11264
Re: [SOLVED] Best Way to load a level
Now your goal is to handle multiple layers, like tiles, objects, collision etc... Just a tip for your engine, i dont recomend having a "Collision layer" it uses more RAM and more HDD space, you may say that 1 mb of ram doesnt matter but when you are working with low resources hardware that...
- Sun Feb 17, 2013 2:06 pm
- Forum: Game Development
- Topic: Rad Raygun
- Replies: 67
- Views: 91175
Re: Rad Raygun
Just Bought it! the game looks awsome!!! The retro art assets are just amazing! loved the parallax effect on the levels, review: 10/10
- Thu Feb 14, 2013 12:11 pm
- Forum: General/Off-Topic
- Topic: Shameless Advertisement
- Replies: 34
- Views: 14976
Re: Shameless Advertisement
Wow, this thread is old :lol: Just want to dust it a little bit with a new live video. We got ourselves a new guitar player in the meantime. His name is Yeray Diaz Hurtado and he is a temperamental Spaniard. IzFfzq3Aoac Dude!! the song is great!!! you got yourself a new fan ;) keep up the good musi...
- Mon Feb 04, 2013 11:14 pm
- Forum: Programming Discussion
- Topic: Dreamcas KOS help
- Replies: 6
- Views: 3911
Re: Dreamcas KOS help
Dude, i feel like an idiot, i had that, but inside my main function, now is working great!!Dormoxx wrote:Do you have something like this:right outside your main()?Code: Select all
extern uint8 romdisk[]; KOS_INIT_ROMDISK(romdisk);
Thanks for all your responses!!
- Mon Feb 04, 2013 9:39 pm
- Forum: Programming Discussion
- Topic: Dreamcas KOS help
- Replies: 6
- Views: 3911
Re: Dreamcas KOS help
Hi, a few days ago i started with dreamcast development, im working a bit with SDL, but when i try to load an image EX: SDL_Surface *img = SDL_LoadBMP("image.bmp"); it doesnt load it, i read about KOS Romdisk but i dont know how to use it with the makefile, so is there any other way for l...
- Mon Feb 04, 2013 3:06 pm
- Forum: Programming Discussion
- Topic: Dreamcas KOS help
- Replies: 6
- Views: 3911
Dreamcas KOS help
Hi, a few days ago i started with dreamcast development, im working a bit with SDL, but when i try to load an image EX: SDL_Surface *img = SDL_LoadBMP("image.bmp"); it doesnt load it, i read about KOS Romdisk but i dont know how to use it with the makefile, so is there any other way for lo...
- Thu Jan 17, 2013 11:46 am
- Forum: Programming Discussion
- Topic: Dreamcast - Kos Makefiles
- Replies: 9
- Views: 5668
Re: Dreamcast - Kos Makefiles
Yes, i think im gonna buy an SD adapter for the DC, i cant afford a BBA right now , but i really want to test my games on the DC so i think the SD adapter is my best choise
- Tue Jan 15, 2013 6:59 pm
- Forum: Programming Discussion
- Topic: Dreamcast - Kos Makefiles
- Replies: 9
- Views: 5668
Re: Dreamcast - Kos Makefiles
Ok, im having a problem with the damm emulator,i have both the .elf and .bin, but to test them on to the emulator i neeed a .cdi file, i tries using binToCdi but its for 32 bit win, i tried on a virtual machine but it didnt worked! there is a guy that created a batch that conveerts from .elf to .cdi...