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#Youtube video showcasing the new homing missile system here!
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# Update 4/12:
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# Lots of progress on the game, new iteration available. details
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Current Version: PewPew: Iteration 2
About two weeks ago I started reading through Rachel's SHMUP guide and thought it would be a good candidate for my next project. It's turning out to be a lot of fun! Unfortunately the next couple weeks are going to take a serious toll on my Dev time, so I figure it's a good time to show off what i've got and hopefully get some feedback.
The game is still missing quite a bit, theres a lot of work left to do. the big ones are the level handler, sounds, gui, and animations (you'll notice that the player just spins atm, testing an animation)
theres no documentation, so here's what you need to know in order to play:
Arrow keys move
Z shoots (hold for continuous fire)
tilde toggles the console
F5 toggles full screen
P spawns an enemy
O spawns 5 enemies
right now there isnt anything useful to input into the console. anything you write will simply create a Debug Log entry. the Output gives useful info though, play around with it.

also, it was compiled and deployed w/ vs08 so you may need the ,NET Framework (on the dl page)
Download here
http://www.keedepictions.com/Pewpew/