I am making a game and when the player comes up to a bowl of water, I don't know how to make the water a liquid and drinkable. I can pick up the water so it's obviously not a liquid. Also in the game the player is a cat, how can I make the player need to eat, drink, sleep, and go to the bathroom without the game ending when he does any of those things?
Cats automatically eat, drink, sleep, and go to the bathroom without the game ending. If you look up 'cat' in an encyclopedia, you will see things about drinking, sleeping, and bathroom-attendance, but nothing about 'game ending'. Ergo: if the game ends, then 'tis not a cat you're dealing with, but something else.
The game ends when the player gets up to go to the bathroom? That's a strange bug. I'm not even sure how you got your game to do that in the first place. Does the game access the player's webcam? And how does it know the player isn't just going into the living room to get his favorite catnip mouse?
Still, I think making a game for cats is a pretty interesting idea that hasn't been explored too much. I wish you luck.
Rofl..
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