Except I don't know where to even begin, or anything about scripting.
Besides just sample code, I kind of need to figure out the theory, and I'm not even sure what to ask there.
Pretty much for the game, I'll be doing all the actual C++ code, then hand off scripting to the others.
First off I'm thinking of binding the collision and warping functions, not even sure how to implement warping, and then having to implement characters walking around and having some talking, and I have no idea how to do that either :P
So far the only tutorial I've read is by my friend Claus... http://forums.tigsource.com/index.php?topic=3149.0
Need more tutorials

Also, hopefully I can convince the scripter to use Lua instead of Python >_>