Pirate Game
Moderator: PC Supremacists
Pirate Game
Download the beta at http://www.freewebs.com/holloweye/
Introduction:
I am working on a game named "Pirate Game". It’s my school project and I have been working with it about half a year. The game is written in Blitz3D but the actual game is 2D. I am the programming the game and working with the graphics (most graphics is used from guys who give free game graphics). I have chosen the Basic language because of I am familiar with it. The game's genre is RPG (role playing game). The game consists of over 5000+ lines of code and the game is based on 4 layers.
-Layer one is base ground collision based on tile
-Layer two is the tiles on top of the base ground and collision is also based on tile
-Layer tree is a not blocking and the layer is above the player
-Layer four is the roof layer when a player walks under one of the tiles in the layer four the layer four layer will despairs.
Here is some what you can do in the game.
-Save/Load Character
-Kill monsters & gain level
-Increase the 6 attributes of the character (Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma)
-Discover Quests
-Talk to NPCs and buy from them
-Wrap zones (Teleporting system)
-Listen to music while you play with my jukebox
I have made a Map Editor, NPC Editor and a Weapon Editor. I can make the most stuff in the Map Editor which is good.
Here is some screenshots from the game:
Videos:
http://www.youtube.com/watch?v=Q3oiI-4nmfM (Sorry for the bad fps and quality)
http://www.youtube.com/watch?v=0lCKOvjfByc (New)
Introduction:
I am working on a game named "Pirate Game". It’s my school project and I have been working with it about half a year. The game is written in Blitz3D but the actual game is 2D. I am the programming the game and working with the graphics (most graphics is used from guys who give free game graphics). I have chosen the Basic language because of I am familiar with it. The game's genre is RPG (role playing game). The game consists of over 5000+ lines of code and the game is based on 4 layers.
-Layer one is base ground collision based on tile
-Layer two is the tiles on top of the base ground and collision is also based on tile
-Layer tree is a not blocking and the layer is above the player
-Layer four is the roof layer when a player walks under one of the tiles in the layer four the layer four layer will despairs.
Here is some what you can do in the game.
-Save/Load Character
-Kill monsters & gain level
-Increase the 6 attributes of the character (Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma)
-Discover Quests
-Talk to NPCs and buy from them
-Wrap zones (Teleporting system)
-Listen to music while you play with my jukebox
I have made a Map Editor, NPC Editor and a Weapon Editor. I can make the most stuff in the Map Editor which is good.
Here is some screenshots from the game:
Videos:
http://www.youtube.com/watch?v=Q3oiI-4nmfM (Sorry for the bad fps and quality)
http://www.youtube.com/watch?v=0lCKOvjfByc (New)
Last edited by Christer on Sun May 03, 2009 7:27 am, edited 6 times in total.
- trufun202
- Game Developer
- Posts: 1105
- Joined: Sun Sep 21, 2008 12:27 am
- Location: Dallas, TX
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Re: Pirate Game
Nice work! That's awesome that you've got all of the editors built out as well.
Any chance of releasing a demo or putting some videos on YouTube?
Any chance of releasing a demo or putting some videos on YouTube?
Pirate Game
I might release a demo or a video but there is still alot of work todo. Like quests, story and such things. Iam happy you like the project.
Last edited by Christer on Fri Feb 06, 2009 4:22 am, edited 1 time in total.
- M_D_K
- Chaos Rift Demigod
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Re: Pirate Game
He ain't the only one. Thats badass. Also if you do release YouTube vids, you get to join an exclusive club
And you also get a shiny blue name tag
And you also get a shiny blue name tag
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
Re: Pirate Game
Yeah I agree that does look badass. Make sure to let us know if you do release a video.
- dandymcgee
- ES Beta Backer
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Re: Pirate Game
Wow that's looking great. I love the art (Tell "Lars" he's the man). I really need practice doing top-down stuff.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Re: Pirate Game
I will make one maybe tomorrow so... ^^
edit: Some of the graphics on the picture is taken from a artist from the internet that give away his graphics free.
edit: Some of the graphics on the picture is taken from a artist from the internet that give away his graphics free.
Re: Pirate Game
That looks awesome.
I would make the character two tiles tall.
It would look more real to me.
I would make the character two tiles tall.
It would look more real to me.
Re: Pirate Game
The player graphics will be changed soon to a new and better one.
- ismetteren
- Chaos Rift Junior
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- M_D_K
- Chaos Rift Demigod
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- Location: UK
Re: Pirate Game
Damn that is really good.
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
- dandymcgee
- ES Beta Backer
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Re: Pirate Game
Did you program that editor all yourself? That's a pretty cool project man.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
Re: Pirate Game
Yeah. The editor was the easy part but the game is so much harder to make it run smoothly and get all the systems work.
- programmerinprogress
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Re: Pirate Game
I must say I watched your video, and I was impressed with both the editor and the game, great job!
I like your user interface, simple, and non intrusive
I like your user interface, simple, and non intrusive
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I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P