GBA Development

Whether you're a newbie or an experienced programmer, any questions, help, or just talk of any language will be welcomed here.

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LeonBlade
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GBA Development

Post by LeonBlade »

Just figured I'd post a link to a good site that has tutorials on using HAM to make GBA games!
It's really cool stuff, check it out sometime
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eatcomics
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Re: GBA Development

Post by eatcomics »

And I inspired this topic :mrgreen: But they already have a resources topic leon... maybe a kind admin can move it over there... Or this can be one of those topics that gets lost way down under all the other topics, because it's not stickied!
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Re: GBA Development

Post by eatcomics »

LeonBlade wrote:Just figured I'd post a link to a good site that has tutorials on using HAM to make GBA games!
It's really cool stuff, check it out sometime
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Re: GBA Development

Post by mllarson »

More resources here.
This guy was writing a book about the subject until Nintendo caught wind of it. Now you can DL the whole thing for free and get the source code for $12USD
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Re: GBA Development

Post by eatcomics »

mllarson wrote:More resources here.
This guy was writing a book about the subject until Nintendo caught wind of it. Now you can DL the whole thing for free and get the source code for $12USD
Why don't big companies realize, we want to be able to develop our own apps for their consoles.... yet they keep them under lock and key....
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Re: GBA Development

Post by mllarson »

The problem is most console manufacturers make their money via licensing fees for the games made for the systems. Homebrew = profit loss in their eyes, and unfortunately we live in a capitalist society where money is everything...
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Re: GBA Development

Post by deryni21 »

The problem is most console manufacturers make their money via licensing fees for the games made for the systems. Homebrew = profit loss in their eyes, and fortunately we live in a capitalist society where money is everything...
Last edited by deryni21 on Sun Feb 08, 2009 8:09 pm, edited 1 time in total.
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Re: GBA Development

Post by eatcomics »

What????? He just said that....
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Re: GBA Development

Post by Trask »

mllarson wrote:More resources here.
This guy was writing a book about the subject until Nintendo caught wind of it. Now you can DL the whole thing for free and get the source code for $12USD

Ah... my professor. Yeah, I'm going through his latest book for my game engine. We used that book for our GBA dev class, awesome stuff in there.
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Re: GBA Development

Post by LuciDreamTheater »

eatcomics wrote:What????? He just said that....
On the internet, it's common to quote someone and change a word or two. It makes for a wittier comment.



EDIT: Looks like someone else already posted Jonathan's book. No need to be redundant.
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Re: GBA Development

Post by eatcomics »

oh I see you changed unfortunate to fotunate, didn't notice that, was it in bold before, if so I'm imbarresed..... :oops:
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Re: GBA Development

Post by mllarson »

deryni21 wrote:The problem is most console manufacturers make their money via licensing fees for the games made for the systems. Homebrew = profit loss in their eyes, and fortunately we live in a capitalist society where money is everything...
No, unfortunately, as in "Unfortunately rich assholes horde all of the money while people are hungry and homeless and dying."
Now don't "correct" me again.
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Re: GBA Development

Post by Ginto8 »

mllarson wrote:
deryni21 wrote:The problem is most console manufacturers make their money via licensing fees for the games made for the systems. Homebrew = profit loss in their eyes, and fortunately we live in a capitalist society where money is everything...
No, unfortunately, as in "Unfortunately rich assholes horde all of the money while people are hungry and homeless and dying."
Now don't "correct" me again.
It's a good thing we live in a capitalist society, but the downside is that there are greedy, compassionless rich people.

Capitalism isn't the problem, it's the corruption that affects some. ;)
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Re: GBA Development

Post by deryni21 »

mllarson wrote:
deryni21 wrote:The problem is most console manufacturers make their money via licensing fees for the games made for the systems. Homebrew = profit loss in their eyes, and fortunately we live in a capitalist society where money is everything...
No, unfortunately, as in "Unfortunately rich assholes horde all of the money while people are hungry and homeless and dying."
Now don't "correct" me again.
whoa buddy it was a jest and Capitalism doesn't make people poor people make people poor.
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Re: GBA Development

Post by eatcomics »

"Guns don't kill people, magic missiles do...."
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