Dreamcast Developers

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BlueMonkey5
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Dreamcast Developers

Post by BlueMonkey5 »

OK, whats up with people still developing for the Dreamcast, and how long has this been going on for without me knowing about it!? Who else out there is still doing this, and how are they doing this... like how is it technically possible? I don't think the Elysian Shadows team is going to give up their secrets... or will they?

From my research it's being done through PC, and also from obtaining old hardware called the Dev Box. But either way, the final product has to be licensed so it may be legally distributed, and has to be a playable GD-Rom that works on any DC. So... who knows about this?? cough it up!
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Re: Dreamcast Developers

Post by deryni21 »

BlueMonkey5 wrote:OK, whats up with people still developing for the Dreamcast, and how long has this been going on for without me knowing about it!? Who else out there is still doing this, and how are they doing this... like how is it technically possible? I don't think the Elysian Shadows team is going to give up their secrets... or will they?

From my research it's being done through PC, and also from obtaining old hardware called the Dev Box. But either way, the final product has to be licensed so it may be legally distributed, and has to be a playable GD-Rom that works on any DC. So... who knows about this?? cough it up!
no idea but your being aggresive
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Re: Dreamcast Developers

Post by Trask »

They go over this in their videos, watch some of the getting started videos:

Dreamcast Development:
http://dcemulation.org
http://gamedev.allusion.net/softprj/kos/
http://dreamcast-scene.com

Is a list from one of the videos from Gyro's account.
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Re: Dreamcast Developers

Post by avansc »

dont listen to these bafoons. just feed your dreamcast salami sandwiches and talk to it nice and she will let you into her panties. metaphorically speaking of course
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Re: Dreamcast Developers

Post by dandymcgee »

avansc wrote:dont listen to these bafoons. just feed your dreamcast salami sandwiches and talk to it nice and she will let you into her panties. metaphorically speaking of course
Yup.. He's Baacckkkk! :roll:
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Re: Dreamcast Developers

Post by Arce »

avansc wrote:dont listen to these bafoons. just feed your dreamcast salami sandwiches and talk to it nice and she will let you into her panties. metaphorically speaking of course
Damn straight he's back! :lol:
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BlueMonkey5
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Re: Dreamcast Developers

Post by BlueMonkey5 »

OK, you're going to find this link interesting:

http://www.angelfire.com/hero/herculesdc/DCWinCE.html

I just recently ran across it, and it made me remember that when the DC came out, Sega set it up so that practically any private game developers can make a game for the system. That was one of the original intents, but I guess that idea just kind of fell through the cracks... BUT you can apparently still see the remnants of this remarkable marketing approach to this very day, which is very impressive.

But the question is this: Is the Sega Dev Box (HKT-01) the only way to do it? You'll notice a picture of the back side of this DC development unit in the link (scroll down halfway). The page looks like official Microsoft instructions for the Windows CE tools used for DC development. I want to see more people picking this stuff up resulting in a relapse of Dreamcast titles. That would be pretty wild. Anyway, very cool stuff... I was blown away... check it out for yourselves and let me know what you think.
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Re: Dreamcast Developers

Post by BlueMonkey5 »

oh, and btw... avansc is the man
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Re: Dreamcast Developers

Post by dandymcgee »

BlueMonkey5 wrote:oh, and btw... avansc is the man
Yeah, and the sky is blue too!

No but seriously that's some pretty crazy stuff. It would be awesome if enough people got back into homebrew Dreamcast to make it noticeable. I need to find myself a DC somewhere.. hmmm.
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Re: Dreamcast Developers

Post by Falco Girgis »

Haha, no offense, but you've been wrong about almost everything, BlueMonkey. ;)

Nothing needs to be licensed. The Dreamcast can boot CDR's without any modification also. We are using a homebrew tool that forces the Dreamcast to boot any executable we send over the ethernet/lan connection.

I compile to an elf, then I send it over the network. Dreamcast runs it.

And since all of the tools are completely homebrew, there is nothing illegal and nothing that needs to be licensed.
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Re: Dreamcast Developers

Post by MarauderIIC »

Going to drop the terms KallisiOS and cygwin here.
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Re: Dreamcast Developers

Post by avansc »

GyroVorbis wrote:Haha, no offense, but you've been wrong about almost everything, BlueMonkey. ;)
he says "almost everything", because he knows i really am in fact the man.
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Re: Dreamcast Developers

Post by BlueMonkey5 »

:lol: Dreamcast rules!! It seems extremely hard to find a Sega Developer Kit (the Dev Box HKT-01), but it sounds like you may not even need it. It's just as hard to find a price. One source said it was $5,000 when it first came out, and I saw a couple used prices ranging from $400-700.

I'm now wondering if it's even worth getting one; what are the benefits of having this piece of equipment, other than it's official Sega developer hardware... and very awesome? If the Elysian Shadows team is porting to Dreamcast from PC, maybe using the Dev Box isn't necessary?
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Re: Dreamcast Developers

Post by Arce »

reverse that order: porting from Dreamcast to PC. XD
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Re: Dreamcast Developers

Post by BlueMonkey5 »

porting FROM dc to pc.... ok, i'll take your word for it. I'm just an artist after all (for now, at least) :)
dreamcast dev.JPG
dreamcast dev.JPG (20.2 KiB) Viewed 1846 times
Here's the front side of the unit; if I attached the pic correctly you should be able to see it. From what GyroVorbis was saying, it sounds like they don't use this thing... so does anyone know what its used for or how to use it?
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