Practice games
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- Sanshin77
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Practice games
I want to practice programming so yesterday I did Pong in OpenGL and GLUT which turned out pretty well, but now I wanna do another game..
Could use some suggestions, I'd prefer games that does NOT need textures AND stuff that I can finish in some hours...
The standard answer(I think) would be Pong, but since I've already done it( twice actually, once in AS3 and once in C++) I'd like to move onto something else. This is only for practice so I'm not polishing them completely(collisions in my pong isn't 100% accurate).
Please give me some suggestions and I'll be very happy...
Thanks
Sanshin77
Could use some suggestions, I'd prefer games that does NOT need textures AND stuff that I can finish in some hours...
The standard answer(I think) would be Pong, but since I've already done it( twice actually, once in AS3 and once in C++) I'd like to move onto something else. This is only for practice so I'm not polishing them completely(collisions in my pong isn't 100% accurate).
Please give me some suggestions and I'll be very happy...
Thanks
Sanshin77
Check out videos of my C++ games as well as my "Amateur Game Dev" series over at
My YouTube Channel: http://www.youtube.com/user/Zanchill
My YouTube Channel: http://www.youtube.com/user/Zanchill
Re: Practice games
Connect 4
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- Moosader
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Re: Practice games
Teh best MMO eva with ultra graaaphics an 237983 quests
or Tetris.
or Tetris.
- dandymcgee
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Re: Practice games
I love that game Rachel.Moosader wrote:Pickin' Sticks.
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- Sanshin77
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Re: Practice games
Seriously! Have you added "Uber-Nolife" rank at 200 sticks? That was a serious let down....Moosader wrote:Pickin' Sticks.
Thanks for the suggestion, I'm starting a Tic-Tac-Toe (3x3) now, I think I'll do the bigger one later. Also plan on working on my map editor tonight...Rada wrote:Connect 4
Thanks a lot! I totally forgot Snake, I will make a snake version some day!trufun202 wrote:Snake.
Thanks for the suggestions everyone, I'm back to my coding now
Check out videos of my C++ games as well as my "Amateur Game Dev" series over at
My YouTube Channel: http://www.youtube.com/user/Zanchill
My YouTube Channel: http://www.youtube.com/user/Zanchill
Re: Practice games
I once wanted to make a 3d Snake game. I kicked myself in the butt for not doing it after I saw Snake360 for the Xbox Live Arcade.
Re: Practice games
Pick your favorite game genre and then make as basic of a game as you possibly can.
Re: Practice games
ummmm, I like RTSs and FPSs soooo where should I start???? oh and RPGs....fireVein wrote:Pick your favorite game genre and then make as basic of a game as you possibly can.
- RyanPridgeon
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Re: Practice games
I suppose for RTS you could start off toying with some top-down movement. Maybe some simple strategy games... maybe ability to move more than one unit.
Just build up.
I guess for FPS you can't really jump straight in like that, so you would just make simpler 2d action games (such as a space shooter) and work up.
Just build up.
I guess for FPS you can't really jump straight in like that, so you would just make simpler 2d action games (such as a space shooter) and work up.
- MarauderIIC
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Re: Practice games
Sure you can. The big starting hurdle would be the camera instead of top-down movement.
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- trufun202
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Re: Practice games
What about a Tower Defence style game? Its top-down like an RTS, but with less complexity.eatcomics wrote:ummmm, I like RTSs and FPSs soooo where should I start???? oh and RPGs....fireVein wrote:Pick your favorite game genre and then make as basic of a game as you possibly can.
http://www.towerdefence.net/
- aamesxdavid
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Re: Practice games
I love those games, even though I can't stand RTS's.. weird.trufun202 wrote:eatcomics wrote:What about a Tower Defence style game? Its top-down like an RTS, but with less complexity.
Does this have to be a full game? I like making little systems within games. For instance, you can make a battle system, and even start out text-based, and move on from there. You get practice in, and you can even use it in a full game later on.
Re: Practice games
I could probably do it but a newb wouldn't know where to begin especially if he was still using the command line... >.>RyanPridgeon wrote:I suppose for RTS you could start off toying with some top-down movement. Maybe some simple strategy games... maybe ability to move more than one unit.
Just build up.
I guess for FPS you can't really jump straight in like that, so you would just make simpler 2d action games (such as a space shooter) and work up.