MMORPGS

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deathsangel
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MMORPGS

Post by deathsangel »

Hey guys I know this may sound like a very noob question but I want to know which API(dircectx, opengl, sfml? sfml + opengl?) is more popular for making MMORPGS.

I am not making a mmo (hopefully eventually I will have a orpg) but I want to know which API
can render more models
has better support/tutorials
which one has many mmo/orpgs made in it

sorry to bother you guys with such a common question
Thanks to gyro vorbis for inspiring me to learn how to make a 2d graphics engine :)
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Re: MMORPGS

Post by davidthefat »

deathsangel wrote:Hey guys I know this may sound like a very noob question but I want to know which API(dircectx, opengl, sfml? sfml + opengl?) is more popular for making MMORPGS.

I am not making a mmo (hopefully eventually I will have a orpg) but I want to know which API
can render more models
has better support/tutorials
which one has many mmo/orpgs made in it

sorry to bother you guys with such a common question
opengl with sdl or directx, pretty much, but you got to get seperate api for the online part
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Re: MMORPGS

Post by K-Bal »

davidthefat wrote: opengl with sdl or directx
lol?

@deathsangel: If you don't know which APIs you can use for this, than you are probably some years away of making a RPG.
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Re: MMORPGS

Post by Ewan »

He did state that he wasn't about to make one..he just wanted some info. A lot of 'noobs' do ask how to make em and it is annoying but we should be willing to help people who are genuinely after information and don't use RPG maker ;)
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Re: MMORPGS

Post by K-Bal »

Ewan wrote:He did state that he wasn't about to make one..he just wanted some info. A lot of 'noobs' do ask how to make em and it is annoying but we should be willing to help people who are genuinely after information and don't use RPG maker ;)

He stated that he does not want to make an MMO but a ORPG and that is not any better IMHO ;)
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Re: MMORPGS

Post by wearymemory »

K-Bal wrote:
Ewan wrote:He did state that he wasn't about to make one..he just wanted some info. A lot of 'noobs' do ask how to make em and it is annoying but we should be willing to help people who are genuinely after information and don't use RPG maker ;)

He stated that he does not want to make an MMO but [eventually] a ORPG and that is not any better IMHO ;)
And that isn't the topic of the OP's question, this is:
OP wrote:Hey guys I know this may sound like a very noob question but I want to know which API(dircectx, opengl, sfml? sfml + opengl?) is more popular for making MMORPGS.
deathsangel
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Re: MMORPGS

Post by deathsangel »

what is taught more at colleges directx or opengl and what is used more in companies?
Thanks to gyro vorbis for inspiring me to learn how to make a 2d graphics engine :)
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Re: MMORPGS

Post by Falco Girgis »

davidthefat wrote:
deathsangel wrote:Hey guys I know this may sound like a very noob question but I want to know which API(dircectx, opengl, sfml? sfml + opengl?) is more popular for making MMORPGS.

I am not making a mmo (hopefully eventually I will have a orpg) but I want to know which API
can render more models
has better support/tutorials
which one has many mmo/orpgs made in it

sorry to bother you guys with such a common question
opengl with sdl or directx
You do realize that DirectX and OpenGL are two completely different things? You can't use the two together.
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Re: MMORPGS

Post by MarauderIIC »

deathsangel wrote:what is taught more at colleges
OpenGL
what is used more in companies?
Probably DirectX for PC games.
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Re: MMORPGS

Post by dani93 »

GyroVorbis wrote:
davidthefat wrote: opengl with sdl or directx
You do realize that DirectX and OpenGL are two completely different things? You can't use the two together.
I think he wanted to say:

OpenGL with SDL
OR (second possibility!, XOR to be more correctly :) )
DirectX

And not "using OpenGL with DirectX" ^^

I would go for OpenGL because it is system independent. But that is only my opinion ;)
Last edited by dani93 on Wed May 06, 2009 9:15 am, edited 1 time in total.
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Re: MMORPGS

Post by MarauderIIC »

And for the rest of your questions ...
deathsangel wrote:can render more models
That's probably dependent more on hardware implementation?
has better support/tutorials
I'm familiar with more OpenGL tuts than DirectX ones, but there might be tons of awesome DirectX tutorials, it's not something I've searched for.
which one has many mmo/orpgs made in it
Most are probably DirectX, check the box.
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Re: MMORPGS

Post by K-Bal »

@wearymemory: Yeah, nevermind ;)
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Re: MMORPGS

Post by davidthefat »

GyroVorbis wrote:
davidthefat wrote:
deathsangel wrote:Hey guys I know this may sound like a very noob question but I want to know which API(dircectx, opengl, sfml? sfml + opengl?) is more popular for making MMORPGS.

I am not making a mmo (hopefully eventually I will have a orpg) but I want to know which API
can render more models
has better support/tutorials
which one has many mmo/orpgs made in it

sorry to bother you guys with such a common question
opengl with sdl or directx
You do realize that DirectX and OpenGL are two completely different things? You can't use the two together.
I meant opengl+sdl or the other option is directx
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Re: MMORPGS

Post by deathsangel »

so which one do you guys recommend if I plan to work for a company?
Thanks to gyro vorbis for inspiring me to learn how to make a 2d graphics engine :)
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Re: MMORPGS

Post by MadPumpkin »

deathsangel wrote:so which one do you guys recommend if I plan to work for a company?
if your going to work for XBox, or any computer game companies DirectX
for anything else, OpenGL

OpenGL is my favorite mon ami :)
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