So I'm back to it after almost 2 years of not touching 3ds max
I'm trying to render some post-processing effects to a file (.mov)
My post-process tree looks like this:
Queue
|
|____filter event(glow)
____|
____|
____|___Scene Event(camera 01)
____|
____|___Image output event(.mov)
when I render the Image(using Execute sequence) It does render the post processing effect but the effect doesn't appear in the .mov file, even tried as an image with .jpg but apparently the problem is somewhere in the tree...(
[SOLVED]3Ds max post-processing effect render
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- Netwatcher
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[SOLVED]3Ds max post-processing effect render
Last edited by Netwatcher on Mon Jul 13, 2009 10:10 am, edited 2 times in total.
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
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-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
- Netwatcher
- Chaos Rift Junior
- Posts: 378
- Joined: Sun Jun 07, 2009 2:49 am
- Current Project: The Awesome Game (Actual title)
- Favorite Gaming Platforms: Cabbage, Ground beef
- Programming Language of Choice: C++
- Location: Rehovot, Israel
Re: 3Ds max post-processing effect render(HELP NEEDED)
Awwe the tree was supposed to be like
Queue
|
|___Scene Event(camera 01)
|
|___filter event(glow)
|
|___Image output event(.mov)
Queue
|
|___Scene Event(camera 01)
|
|___filter event(glow)
|
|___Image output event(.mov)
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/