kk so LUA is for solid engines, Cheers for the wise wordsGyroVorbis wrote:I disagree. Lua is completely dependent on functions provided by the engine. If your functions/scripting interface has to be changed, you can fuck up your entire implementation and make all previous lua scripts invalid.avansc wrote:the earlier the better.GroundUpEngine wrote:I have a question, is my engine to early in development to add scripting like LUA?
Your engine should be done to a point that the framework is solid. If you're still rewriting major things, you're going to have to change huge amounts of Lua bindings to accommodate. You will essentially be working backwards. Yet another thing that plagued our first engine.
What projects are you currently working on?
Moderator: PC Supremacists
- GroundUpEngine
- Chaos Rift Devotee
- Posts: 835
- Joined: Sun Nov 08, 2009 2:01 pm
- Current Project: mixture
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: UK
Re: What projects are you currently working on?
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- Chaos Rift Newbie
- Posts: 3
- Joined: Thu Nov 12, 2009 3:11 pm
Re: What projects are you currently working on?
Working on a simple shooter using Ruby + SDL (rubygame)
- ChrissyJ91
- Chaos Rift Regular
- Posts: 149
- Joined: Tue Oct 28, 2008 5:36 pm
- Favorite Gaming Platforms: PS1/2
- Programming Language of Choice: C/C++
- Location: UK
Re: What projects are you currently working on?
working on small text based game modules in c to help me get used to writing programs. its nothing too complex just battle sequencs etc. to get used to using the language and figuring out how such things would be implemented.
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- Chaos Rift Newbie
- Posts: 6
- Joined: Sun Oct 18, 2009 12:18 pm
- Current Project: Battleship Variation
- Favorite Gaming Platforms: Dreamcast, Saturn, PC, and N64
- Programming Language of Choice: C/++
- Location: Ohio
- Contact:
Re: What projects are you currently working on?
I am currently working on my own variation of Battleship I call RevBattle.
It is currently in the alpha stage.
Edited: Link no longer valid
It is currently in the alpha stage.
Edited: Link no longer valid
Last edited by Dunc on Thu Jan 07, 2010 9:08 pm, edited 1 time in total.
- Sanshin77
- Chaos Rift Regular
- Posts: 160
- Joined: Tue Mar 10, 2009 9:36 am
- Current Project: C++/SDL engine, zaActionWizardMagic game
- Favorite Gaming Platforms: Xbox 360, Playstation 2, Nintendo DS, mac and PC
- Programming Language of Choice: C++
Re: What projects are you currently working on?
Experimenting with funny C++ SDL and console programming. Starting on a bigger project...
Check out videos of my C++ games as well as my "Amateur Game Dev" series over at
My YouTube Channel: http://www.youtube.com/user/Zanchill
My YouTube Channel: http://www.youtube.com/user/Zanchill
- Moosader
- Game Developer
- Posts: 1081
- Joined: Wed May 07, 2008 12:29 am
- Current Project: Find out at: http://www.youtube.com/coderrach
- Favorite Gaming Platforms: PC, NES, SNES, PS2, PS1, DS, PSP, X360, WII
- Programming Language of Choice: C++
- Location: Kansas City
- Contact:
Re: What projects are you currently working on?
I'm recording a let's play of Daikatana GBC :P
/lame
/lame
Re: What projects are you currently working on?
Starting an SDL platformer
I gave up on the rpg thing, because it was extremely pointless, I wasn't learning much, it seemed like I was just wasting my time, I thought an actual game would be better for me.
I gave up on the rpg thing, because it was extremely pointless, I wasn't learning much, it seemed like I was just wasting my time, I thought an actual game would be better for me.
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- Chaos Rift Newbie
- Posts: 39
- Joined: Tue May 12, 2009 5:15 pm
- Current Project: School assignments.
- Favorite Gaming Platforms: PC, Xbox 360
- Programming Language of Choice: C#, BASIC
Re: What projects are you currently working on?
So far I'm just working on my second 'original' game (space shooter derived from a happy meal toy) and a XNA powered screensaver (something that makes my PC look better and look more useful since it's on idling most of the day).
My channel is shit right now, but I'm hoping it will get better.
My channel is shit right now, but I'm hoping it will get better.
- GroundUpEngine
- Chaos Rift Devotee
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Re: What projects are you currently working on?
Got most of the engine in SDL now, such a great library!
been adding some winsock too :P
been adding some winsock too :P
- programmerinprogress
- Chaos Rift Devotee
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- Current Project: some crazy stuff, i'll tell soon :-)
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++!
- Location: The UK
- Contact:
Re: What projects are you currently working on?
I'm trying to find the time in between doing my university assessments and cleaning up my lazy-ass housemates messes to do some proper programming, I have a bunch of projects on the back burner, which I really want to finish.
It's nice to hear everyones nice and busy, I checked out your new videos lusikka, I like your let's plays and good luck with the side-scroller eatcomics, I did one of those, or at least attempted to, and they're good fun to make if you have the time
It's nice to hear everyones nice and busy, I checked out your new videos lusikka, I like your let's plays and good luck with the side-scroller eatcomics, I did one of those, or at least attempted to, and they're good fun to make if you have the time
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I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
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And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
- thejahooli
- Chaos Rift Junior
- Posts: 265
- Joined: Fri Feb 20, 2009 7:45 pm
- Location: London, England
Re: What projects are you currently working on?
I'm working on a space shooter style game with rpg elements in it (experience, quests, buying weapons and equipment). I'll post a video when I get far enough that I feel I should. This probably won't be for a while as I have school work and am choosing my GCSE's soon.
I'll make your software hardware.
- Mr. Achie
- Chaos Rift Newbie
- Posts: 31
- Joined: Mon Feb 16, 2009 2:23 pm
- Current Project: Basic 2d game engine
- Favorite Gaming Platforms: Playstation 1
- Programming Language of Choice: C++, Java
- Location: The Netherlands
Re: What projects are you currently working on?
A-Plaza version 4.0 (personal) website.
Re: What projects are you currently working on?
Good luck on your university stuff and my platformer is coming along nicely, next up debug window wrapped from debug.txt file once I get some solid level loading in I'll do a videoprogrammerinprogress wrote:I'm trying to find the time in between doing my university assessments and cleaning up my lazy-ass housemates messes to do some proper programming, I have a bunch of projects on the back burner, which I really want to finish.
It's nice to hear everyones nice and busy, I checked out your new videos lusikka, I like your let's plays and good luck with the side-scroller eatcomics, I did one of those, or at least attempted to, and they're good fun to make if you have the time
- MrDeathNote
- ES Beta Backer
- Posts: 594
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- Programming Language of Choice: C/++
- Location: Belfast, Ireland
- Contact:
Re: What projects are you currently working on?
I've been working on a platform game recently, I posted a few videos to show my progress. Let me know what you all think.
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You may want to go to youtube and watch this in HD cause the non HD version is pretty bad.
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You may want to go to youtube and watch this in HD cause the non HD version is pretty bad.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/x960TUI1Dy8&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/x960TUI1Dy8&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
http://www.youtube.com/user/MrDeathNote1988
"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
- GroundUpEngine
- Chaos Rift Devotee
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- Current Project: mixture
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- Location: UK
Re: What projects are you currently working on?
The finished product looks freakin sweet!! Great work m8MrDeathNote wrote:I've been working on a platform game recently, I posted a few videos to show my progress. Let me know what you all think.