Lord Pingas wrote:Do you need Unix based command lines like Cygwin to develop on other consoles as well as the Dreamcast?
It's the same with the psp, i've just recently started developing for it (by recently i mean a few days ago). So far ive done a hello world and rendered a sprite, but i have plans for the psp in the near future.....
If you use the HAM environment for GBA development, you can avoid the hassles of make files. At my school, we used the HAM compiler(not the HAM Lib, we did things using ASM/C) and it made life simpler for us compiler babies. :D
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote:
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
Lord Pingas wrote:So I burn or mount it then I can install it?
Yes, I just went through the install. .CDI images are image files that I've seen for DC games. You can mount the image using DiscJuggler, Daemon Tools(my personal pick) or Alcohol 120%
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote:
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
Lord Pingas wrote:So I burn or mount it then I can install it?
Yes, I just went through the install. .CDI images are image files that I've seen for DC games. You can mount the image using DiscJuggler, Daemon Tools(my personal pick) or Alcohol 120%
I wrote "cd C:/kos/kos/examples/dreamcast/hello make" but nothing happens...
I also wrote "cd C:/kos/kos/examples/dreamcast/hello" and I wrote "make" afterwards but it says that there is no such command called "make".
Check your environment variables, make sure you have a path set to the bin directory of cygwin (I'm not sure if it's the bin directory... but for other things, it's usually the bin)
I wrote "cd C:/kos/kos/examples/dreamcast/hello make" but nothing happens...
I also wrote "cd C:/kos/kos/examples/dreamcast/hello" and I wrote "make" afterwards but it says that there is no such command called "make".
Check your environment variables, make sure you have a path set to the bin directory of cygwin (I'm not sure if it's the bin directory... but for other things, it's usually the bin)
I wish I understand anything about bin files and the rest. I'm used to having the IDE do it all for me.
To compile the file, can somebody please explain what the bin, Makefile and the rest are used for?
I wrote "cd C:/kos/kos/examples/dreamcast/hello make" but nothing happens...
I also wrote "cd C:/kos/kos/examples/dreamcast/hello" and I wrote "make" afterwards but it says that there is no such command called "make".
Check your environment variables, make sure you have a path set to the bin directory of cygwin (I'm not sure if it's the bin directory... but for other things, it's usually the bin)
I wish I understand anything about bin files and the rest. I'm used to having the IDE do it all for me.
To compile the file, can somebody please explain what the bin, Makefile and the rest are used for?
A bin file can be anything really thats encoded in binary, a makefile specifies how to derive the target program from each of it's dependencies. Basically it tells the computer which files you want to build and defines their dependencies.
Just one more thing in the cygwin terminal you didn't actually type the quotation marks did you? I mean you typed make and not "make", right. Just gotta ask these things because it's an easy mistake to make and for any1 just starting they wouldn't know the difference.