Hey all, just me again wanted to share a finished project I made on the programming side of things. This is my first game EVAR! =P
http://www.youtube.com/watch?v=rMJqMV5Lab0
Tic Tac Toe Game with AI in C++/SDL
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- Jolt992
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Re: Tic Tac Toe Game with AI in C++/SDL
Great job! very nice first game!
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Re: Tic Tac Toe Game with AI in C++/SDL
Looks really polished. Other than the fact that you type slower than I read, great video!
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Re: Tic Tac Toe Game with AI in C++/SDL
Lol. Thanks guys =].
- MrDeathNote
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Re: Tic Tac Toe Game with AI in C++/SDL
Looks really nice, keep it up man
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"C makes it easy to shoot yourself in the foot. C++ makes it
harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup
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Re: Tic Tac Toe Game with AI in C++/SDL
Very nice job james! And of course you have your kick ass music there, and sound effects. My partilcuar hands off to the AI, I like how it acutally took the time or at least gave the apprence of taking the time to think about its move. Awsome man look foward to seeing more
Amatuer Game Design/Programmer & College Student (Kaplan University: Associate of Applied Sceince in Information Technology: Application Devleopment)
Know Programming Languages & Considered Levels Of Programming in them: Basic(DOS) - 10%, VB(Legacy) - 15%, VB.NET - 55%, C/C++ - 1%, C# - 1%, LUA - 25%, Java - 0%, COBOL - 0%
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Current Game Development/Programming Projects:
VB.NET Direct X Game Engine (Working Title) - (Lanugage: VB.NET | Released Type/Status: Open Soruce / Unreleased)
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Quicks14Blog (My Gaming Related Blog Page) - My Youtube Channel Page
Know Programming Languages & Considered Levels Of Programming in them: Basic(DOS) - 10%, VB(Legacy) - 15%, VB.NET - 55%, C/C++ - 1%, C# - 1%, LUA - 25%, Java - 0%, COBOL - 0%
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Current Game Development/Programming Projects:
VB.NET Direct X Game Engine (Working Title) - (Lanugage: VB.NET | Released Type/Status: Open Soruce / Unreleased)
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Quicks14Blog (My Gaming Related Blog Page) - My Youtube Channel Page
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Re: Tic Tac Toe Game with AI in C++/SDL
Thanks quickshot!, yeah, I'm hoping to get into making more sound effects soon as well. AI was defiantly a bitch.. lol, I'm trying to finish up the AI on my pong now. I guess it was more the DESIGN of the AI that kept throwing me off, but once I got it down it worked like a charm. I'm gonna post my pong once it's all nice and polished up likelyquickshot14 wrote:Very nice job james! And of course you have your kick ass music there, and sound effects. My partilcuar hands off to the AI, I like how it acutally took the time or at least gave the apprence of taking the time to think about its move. Awsome man look foward to seeing more