Hey everyone.
I haven't posted much on the project because... uh... it hasn't gone anywhere...
I've been stuck not knowing what to do for quite some time, and I was talking with
Live-Dimension about how I felt like I was doing something wrong with the way I was going about making it (which I was) so now I'm starting to get back on track.
Also, I'm almost 100% sure I'm switching the engine to SFML instead of SDL.
Unfortunately, while SDL is nice, it doesn't have the power that I'd like it to have. So I think I'll go with SFML, what do you think?
If I do plan on switching to SFML, I plan on using Qt for the Editor and that will be where all the actual game editing will be done (not just the maps). However, starting off it will be just the map editor because... that's all I have going so far.
I've been taking a break from coding and made a few sprites which are shown below, tell me what you think etc.
I may decide to use 16 by 16 for my game, I'm not entirely sure yet though because I was going to do 32 by 32.
These tiles are only for testing purposes though, so really I have nothing to worry about at the moment.

Here is a little guy I made too.
Still have to work on other directions and stuff, but right now I'm just playing around with SFML and deciding whether or not I should use it. I'm currently running into a problem with it too so...

As you may notice, there is some bluring going on

I need to get rid of that, so I'll look into that when I wake up (it's 7:48 AM about to sleep

)
So yeah, figured I'd just update you all because I know a lot of other people on here update a lot, and I get jealous of their progress
That's all for now, now I'm going to bed.