Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.
EdBoon wrote:was wondering the approach you were going to take as far as enemies, puzzles, or whatever.
Since there's no health in the game, the damage from enemies will just make you sleepier. Puzzles won't be anything too intricate. I could see myself expanding on this later, though.
EdBoon wrote:just curious what is your time frame for the project? where is it from?
Ginto8 wrote:looks awesome! I really like the curvature of the ground, and I'm curious how you managed that. Did you just have a set of vertices specifying the collidable surface, and use that as a substitute for a quad-based collision method?
This was my question and response :D
and it got answered.
Quit procrastinating and make something awesome.
Ducky wrote:Give a man some wood, he'll be warm for the night. Put him on fire and he'll be warm for the rest of his life.
Looks great man, looks like it's comin along really nicely and the resized jumping sprite looks much much better. I'm really enjoying watchin this project progress.
Very nice work, I love the audio and art and the expression on the characters face when he/she jumps is priceless :D. I will definitely be following this .
This looks really cool, I like the graphics as well, but I'm also enjoying the music, seems to fit with the general theme of the game rather well.
MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Dear god, they actually ported ES to a piece of celery!
Martin Golding wrote:
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
Trask wrote:This looks really cool, I like the graphics as well, but I'm also enjoying the music, seems to fit with the general theme of the game rather well.
I agree.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!