Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.
Moderator: PC Supremacists
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Sat Jan 08, 2011 3:18 pm
Ginto8 wrote: We can? Do we get a DL or do we just wait in anticipation?
Mwahahahahah!
I'm sure it would keep you entertained for about 5 minutes? Until we complete our secret plan WOOPS! I wasn't suppost to say that XD
EDIT:
I re-did my particle video since it runs a bit better on my new PC, I'll probably be uploading more videos of the Engine the Editor and probably a bit about the game later on so subscribe if you want to see some of that
http://www.youtube.com/watch?v=kW-GAKGbqTQ
k1net1k
Chaos Rift Maniac
Posts: 563 Joined: Sun Nov 07, 2010 2:58 pm
Contact:
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by k1net1k » Sat Jan 08, 2011 5:19 pm
looks like its coming along well chaps
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Sun Jan 09, 2011 12:02 pm
k1net1k wrote: looks like its coming along well chaps
Why thankyou
eatcomics
ES Beta Backer
Posts: 2528 Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois
Post
by eatcomics » Wed Jan 12, 2011 1:15 pm
You guys would see more if we artists did something. But you know how artists are
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Thu Jan 13, 2011 2:03 pm
He isn't kidding :/
The graphics may be badass but 1 tile per month isn't quuite what we need XD
THe Floating Brain
Chaos Rift Junior
Posts: 284 Joined: Tue Dec 28, 2010 7:22 pm
Current Project: RTS possible Third Person shooter engine.
Favorite Gaming Platforms: PC, Wii, Xbox 360, GAME CUBE!!!!!!!!!!!!!!!!!!!!!!
Programming Language of Choice: C/C++, Python 3, C#
Location: U.S
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by THe Floating Brain » Thu Jan 13, 2011 8:16 pm
RyanPridgeon wrote: Looks awesome! Reminds me of the screenshots of early ES... Keep it up!
I also thought this
"Why did we say we were going to say we were going to change the world tomorrow yesterday? Maybe you can." - Myself
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Fri Jan 14, 2011 3:14 pm
A sneak peak of some original art
Straight from the editor
eatcomics
ES Beta Backer
Posts: 2528 Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois
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by eatcomics » Fri Jan 14, 2011 4:25 pm
And to elaborate on Nico's post, we've done some talking about some stuff, and I think we'll be doing more art, and have some new stuff to show for the editor... I hope xD
Edit: and damn, chris's sand looks really nice tiled I only saw the one tile and he gave me some of the water line but I never really payed attention to how it tiled
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Fri Jan 14, 2011 6:32 pm
Chris being a artist hasn't done much but his tiles look fucking awesome.
dandymcgee
ES Beta Backer
Posts: 4709 Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:
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by dandymcgee » Fri Jan 14, 2011 9:12 pm
Other than the building, it's alright. Eatcomics.. make some building tiles and stop being so damn lazy.
Falco Girgis wrote: It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Sat Jan 15, 2011 11:35 am
dandymcgee wrote: Other than the building, it's alright.
Haha, I'll stick to the programming side from now on
dandymcgee wrote: Eatcomics.. make some building tiles and stop being so damn lazy.
Damn straight
eatcomics
ES Beta Backer
Posts: 2528 Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois
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by eatcomics » Sat Jan 15, 2011 10:07 pm
dandymcgee wrote: Other than the building, it's alright. Eatcomics.. make some building tiles and stop being so damn lazy.
Yo I had some building tiles... then I had to reinstall my OS xD
dandymcgee
ES Beta Backer
Posts: 4709 Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:
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by dandymcgee » Sun Jan 16, 2011 9:31 am
eatcomics wrote: dandymcgee wrote: Other than the building, it's alright. Eatcomics.. make some building tiles and stop being so damn lazy.
Yo I had some building tiles... then I had to reinstall my OS xD
I'm computer literate, that excuse doesn't work for me. It's called a backup bro.
Falco Girgis wrote: It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
N64vSNES
Chaos Rift Devotee
Posts: 632 Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES » Sun Jan 16, 2011 9:45 am
dandymcgee wrote: eatcomics wrote: dandymcgee wrote: Other than the building, it's alright. Eatcomics.. make some building tiles and stop being so damn lazy.
Yo I had some building tiles... then I had to reinstall my OS xD
I'm computer literate, that excuse doesn't work for me. It's called a backup bro.
Haha owned!
eatcomics
ES Beta Backer
Posts: 2528 Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois
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by eatcomics » Sun Jan 16, 2011 10:28 pm
dandymcgee wrote: eatcomics wrote: dandymcgee wrote: Other than the building, it's alright. Eatcomics.. make some building tiles and stop being so damn lazy.
Yo I had some building tiles... then I had to reinstall my OS xD
I'm computer literate, that excuse doesn't work for me. It's called a backup bro.
Backup to what my ass?