Jesus. Fucking. Christ.dandymcgee wrote:Mistake 1: forming lines prematurelypubby8 wrote: dandymcgee:
It would help if you told me what was wrong with them.
If you are going to design "pixel art," please don't get a sprite together until you've gotten the majority of the drawing done! Lines are great to have, but they always leave shortly after, as they either lose interest or have nothing to do.
Mistake 2: promoting early
A sprite is a great thing to have - it gives you art to put in your game, and also support visuals. The problem is that sprites should be formed only after the lines are nearly complete! Why?- well if you have half a line, you start to make false promises to it. Sprites will spend hours discussing their lines to other sprites, in lieu of actually drawing it. Also, the bigger the line, the harder you will fall if your sprite dies!
Mistake 3: being arrogant
Telling yourself you are a god can do great things to your ego, but it only hurts your performance. It is very stupid to scream at anyone who criticizes what you have done - many times it will turn out that they are right, and you only discover this far down the road AFTER you make the mistake (*cough* sprite redraw *cough*).
I know you are a decent artist, but you are not "godly" enough to be so arrogant! You will learn much faster and draw better sprites if you become more humble and realize that you are not god's gift to drawing.
Mistake 4: listening to liars
The internet is full of liars - something very bad that you should avoid! 99% of suggestions liars give will be garbage, and they will only turn you into an arrogant prick who thinks he's successful.
Good advice: Stick to invisible friends with similar interests as advisors, not 11-year-old liars on the internet.
(I do not mean to be calling anyone under you bed "liar" - as I don't know any of your invisible friends)
Mistake 5: not listening to critique
Critique is great - it forces you to fix your flaws, instead of covering them up. While many people hate getting told they suck, it is much better to "have sucked" than to "still suck" - you can fix your mistakes and improve if you listen to critique!
The metaphor was beautiful. The manner in which you gracefully made him step into a trap where he was forced to confront his own douche-bagotry... *wipes tear from eye*
...our dandymcgee is growing into a fine young lad...