To all of the people arguing about lengths: I'm keeping it at two.
I have been very torn on the matter. The truth is that my 3.2 GPA and my performance in academia does not adequately reflect my qualifications. I have never been more than a slightly-above-average student. That last page is the "real" portion of my resume, my real experience, and my true qualifications. I'm not going to sell myself short just because I spent most of my college time working on my own projects.
If some place decides to shit-can my resume just because I felt like I had a bunch of other experience worth mentioning, so be it. I wouldn't want to work at a place like that anyway. I have earned the respect of my teachers and peers through my work OUTSIDE of the classroom, and goddamnit, I'm going to represent myself as such.
I'm getting a letter of recommendation from my previous employer and my senior design teacher (who is pretty well known among most local engineering companies).
dandymcgee wrote:That's awesome.
I can't emphasize enough how humbling it was to work with a group of super intelligent, super ambitious people with the same goals and dreams I have. I got to see how to turn "what you do in your free time" into a marketable business. I got to see how to present projects such as "video games" and "virtual simulations" to both academia and the corporate world. I was treated as an equal and was able to know anything I wanted to know about the company's financial status or current standings. A lot of the Engine/Toolkit content of the new site was influenced by DigiRad...
Combine that with the full support they have always given Marcel, me, and Tyler for the Elysian Shadows project... Free Macbooks... Free iPads. I'll never be able to repay that. I hope to introduce you guys to a bit of Digital Radiance and have them do some commentary for Adventures in Game Development Chapter 18...