Sorry about spelling in topic title...
Although I have programmed for SDL over month and created Tic Tac Toe I still have a dream of creating C++ RPG (it is not my favourite genre, but for text based game it fits perfectly), and i mean not 300 lines of code project, I want to do big RPG from scratch with all cool things - combat system, storyline, text command processing and etc. I think this is not easy project, it will be real challenge to me cause I have programmed for several years, but i did big "not coding" periods in my programming "career", so to sum up I have programmed over year, but It is actually good idea to come back from SDL (just started, next week I plan to create Pong

I hope it may not sound silly, it is just my little dream....
PLEASE READ IT ||||
P.S I'm very curiuos about learning scripting and embedding it in my C++ code, I want to try Lua, but i don't know where to start... Can you give me helping hand?
I have a really silly dream what i can implement my scipts (most likely Lua) in this console RPG game, just curiuos to learn how to do it... Maybe I can edit storyline , enemy and item stats and other various things with scripting...
P.S. Other way of doing it - I can also implement simple graphics in console just to represent map, highlight player choise, show stats, show this in different colors, for this i would create some sort of drawing engine, does windows have capability of doing this? I heard what <windows.h> have all needed function... Have any ideas about it, it would really nice to avoid just white text on black screen....
P.S.
Storyline could be based on cyberpunk theme... Just thinking know. And definately it might have plenty of classes :D