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For a school assignment we have to make a 3D rendering engine with either DirectX or OpenGL.
I decided to go with DirectX
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The minimal requirements for the final assignment are:
- Display a 3D model with animation
- Basic particle effects
- Basic terrain with a single texture
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A textured rotating cube
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The next thing on my todo list is model loading.
I keep you updated in this thread when I have something new to show
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TODO:
- Load MD5 file and display model
- Animation
- Terrain
- Particles