I'd really like to get this working in my game engine, but I used SDL to make window, so I don't have the hDC to fill in those parameters and it fails. I'd rather not rewrite to use windows window generation, so can someone help me modify this to run with a SDL generated window?
http://nehe.gamedev.net/data/lessons/le ... ?lesson=13
SDL and OpenGL font conversion
Moderator: Coders of Rage
-
- Chaos Rift Regular
- Posts: 101
- Joined: Thu Dec 09, 2010 2:13 am