
To give a little more background, I started following Adventures in Game Development when I first started working on this project during my senior year. I tend to listen to music or watch videos while working and it also gave me motivation to continue working on my project.
I decided to pick up my project that I never got around finishing in high school. It's coded in C++ and uses SDL + OpenGL.
Basically I'm trying to simulate a world as it was far back in time with farmers, small settlements turn into larger villages, packs of animals actually moving throughout the world and having all this have an impact on the world around you as well as a simulated, ever-changing world.
Here is a small dev video of my first water system implementation:
That's all for now, going to try to get some more videos up of other things I've implemented and working on.
Just felt like sharing it to perhaps get some feedback and increase my motivation a little bit.
I'd love to get some feedback and thoughts on my project and concepts.
Laters! -- Joxno
[EDIT]
A small update showing off the current game status and my horrible 5-7am voice.