My name is Marco and I'm from Chile. I've been following the Adventures on Game Dev. Youtube series for a long time. I have been programing since 2004. My primary programing language is C++, and I've been extendedly using the HGE library for the graphics. In this way, I came here looking for advice on some things I kind to get stuck on (programing a game design mostly).
I'd like to share some of my completed games.
First is my first completed game, Tantrin (a tetris clone) made some years ago. I find the keys somewhat sticky, but it's totaly playable, including a scoreboard

DOWNLOAD HERE
The last project I finished was Sudoku Madness, which had an extra goal: make it without looking on internet for advice, so I had to figure out myself the algorithm for generating (and validating) playable Sudoku's. The finished game is also totaly playable, records your last score, has a hint option, and at last (but not least) I designed it so you can play it without a keyboard (I hate those sudoku games you find everywhere, where you have to use the keyboard to enter the numbers): you have to right click on the cell so it brings up a numpad and then you just enter the desired number.
I believe that some games generated might have no solution, so please be aware of that...

DOWNLOAD HERE
From now on I will lurk the forums for knowledge


Well, I guess thats me

PS: I also know Java because I've been working on Android, but that's another story...
PS2: Source is available on request
