can you render point sprites with transformed vertices?
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can you render point sprites with transformed vertices?
I'm trying to make a particle system in direct3d9 using point sprites. When I use D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_POINTS|D3DFVF_DYNAMIC as the vertex format it works, but when I switch D3DFVF_XYZ for D3DFVF_XYZRHW nothing shows up. I haven't read anything in Microsoft's documentation that forbids using transformed vertices, but I haven't done a very thorough reading. The only problem I could think of might be point sprite scaling but even when I turned that off it still didn't work.
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Re: can you render point sprites with transformed vertices?
Thats because you're rendering in completely different spaces. You've just admitted to having done no research which is precisely what I told you to do in the prior thread when you were having problems.
You need to read THOROUGHLY about the transformation pipeline.....
Direct3D does not hold your hand through this.
You need to read THOROUGHLY about the transformation pipeline.....
Direct3D does not hold your hand through this.
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Re: can you render point sprites with transformed vertices?
What prior thread are you talking about? This is the only thread I've ever made about anything that's direct3d related. Anyway thanks for the advice.qpHalcy0n wrote:Thats because you're rendering in completely different spaces. You've just admitted to having done no research which is precisely what I told you to do in the prior thread when you were having problems.
You need to read THOROUGHLY about the transformation pipeline.....
Direct3D does not hold your hand through this.
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Re: can you render point sprites with transformed vertices?
...you're kidding...right...? <_<
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Re: can you render point sprites with transformed vertices?
Actually he's not: viewtopic.php?f=6&t=7496qpHalcy0n wrote:...you're kidding...right...? <_<
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
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Re: can you render point sprites with transformed vertices?
<_< .... I'm aware of that damnit. I'm saying its the same person.... >_>
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Re: can you render point sprites with transformed vertices?
and what are you basing this on exactly?qpHalcy0n wrote:<_< .... I'm aware of that damnit. I'm saying its the same person.... >_>
- dandymcgee
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Re: can you render point sprites with transformed vertices?
What would he gain from asking the same question under a different username?qpHalcy0n wrote:<_< .... I'm aware of that damnit. I'm saying its the same person.... >_>
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
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Re: can you render point sprites with transformed vertices?
For a 15 year old self conscious teenager to not appear to be a moron. Which is ironic because asking questions is exactly how you learn anyways. I have a sneaky suspicion that I know exactly who this is. He's on my skype. It's possible that it's not the same person, but given my critical nature, I'm doubtful :]
Ask yourself this: I've been on the forum for 4 years or so. I have NEVER seen a SINGLE question asked directly about DX9, then two about the same topic (Flexible Vertex Format or FVF) in particular to DX9 within a day or two. I mean, c'mon. That's SOME statistical anomaly, no? :P
Ask yourself this: I've been on the forum for 4 years or so. I have NEVER seen a SINGLE question asked directly about DX9, then two about the same topic (Flexible Vertex Format or FVF) in particular to DX9 within a day or two. I mean, c'mon. That's SOME statistical anomaly, no? :P
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Re: can you render point sprites with transformed vertices?
Perhaps, but the accounts do use two different ISPs to log on.. not difficult but still a lot of effort just to spoof programming forums with a couple hundred users. The way that he responded to your accusation was a bit suspicious though.. and he has yet to say anything since.qpHalcy0n wrote:For a 15 year old self conscious teenager to not appear to be a moron. Which is ironic because asking questions is exactly how you learn anyways. I have a sneaky suspicion that I know exactly who this is. He's on my skype. It's possible that it's not the same person, but given my critical nature, I'm doubtful :]
Ask yourself this: I've been on the forum for 4 years or so. I have NEVER seen a SINGLE question asked directly about DX9, then two about the same topic (Flexible Vertex Format or FVF) in particular to DX9 within a day or two. I mean, c'mon. That's SOME statistical anomaly, no? :P
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
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Re: can you render point sprites with transformed vertices?
I would say its absolutely uncanny to say the least. Well, either way...this is good. Any chance I can get to spur on DX development is a chance I'll take...
...considering who I believe this to be, I wouldn't doubt the effort though...
...considering who I believe this to be, I wouldn't doubt the effort though...
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