Brotherhood of the Raven
Moderator: PC Supremacists
- bbguimaraes
- Chaos Rift Junior
- Posts: 294
- Joined: Wed Apr 11, 2012 4:34 pm
- Programming Language of Choice: c++
- Location: Brazil
- Contact:
- Tetriarch
- Chaos Rift Newbie
- Posts: 36
- Joined: Thu May 03, 2012 3:55 pm
- Current Project: Brotherhood of the Raven
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Czech Republic
Re: Brotherhood of the Raven
Well, I'll have to, because I don't have any artist And this "space ship" instead of RPG hero is my work using some tutorial I found on the internet but.. it's long time ago...
- Tetriarch
- Chaos Rift Newbie
- Posts: 36
- Joined: Thu May 03, 2012 3:55 pm
- Current Project: Brotherhood of the Raven
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Czech Republic
Re: Brotherhood of the Raven
Hey guys!
I have some news for you.
Well, because I don't have anything to show you, I will be.. "silent" for a while.
So I tell you what I am working on:
1) Animations,area and mapp classes
2) When 1) is done. Collision(rectangles),between entities(each other) and map tiles
3) I am also looking for some pixel art (8 directional sprite sheets, etc) or some good tutorials. If you have ANY IDEA where to look, please let me know.
Well... that's all for now I guess.
If I get trouble with something, I post here.
And if I progress and I get something to show, you can expect video on ytb.
For now, I wish you good luck with your projects, and .... bye
I have some news for you.
Well, because I don't have anything to show you, I will be.. "silent" for a while.
So I tell you what I am working on:
1) Animations,area and mapp classes
2) When 1) is done. Collision(rectangles),between entities(each other) and map tiles
3) I am also looking for some pixel art (8 directional sprite sheets, etc) or some good tutorials. If you have ANY IDEA where to look, please let me know.
Well... that's all for now I guess.
If I get trouble with something, I post here.
And if I progress and I get something to show, you can expect video on ytb.
For now, I wish you good luck with your projects, and .... bye
- Tetriarch
- Chaos Rift Newbie
- Posts: 36
- Joined: Thu May 03, 2012 3:55 pm
- Current Project: Brotherhood of the Raven
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Czech Republic
Re: Brotherhood of the Raven
Hi guys... yeah I am back after all the time....
With 2 messages.
First one the worse....
I am not working on BotR for now.. and I think for few next years I wont be. Its just too difficult for me. End I even stoped coding and I dont have much time.
Second one....
Well dandymcgee saw my whole incompleted project BotR and said some good things about that and it simply gave em new breath for coding. So I am back in programming but not in game def for now. I really need to get basic stuff Falco mentioned in his videos on youtube in my head. And yeah Falco's comments on Facebook helped me to realize that I have really bad approach to programing.
With 2 messages.
First one the worse....
I am not working on BotR for now.. and I think for few next years I wont be. Its just too difficult for me. End I even stoped coding and I dont have much time.
Second one....
Well dandymcgee saw my whole incompleted project BotR and said some good things about that and it simply gave em new breath for coding. So I am back in programming but not in game def for now. I really need to get basic stuff Falco mentioned in his videos on youtube in my head. And yeah Falco's comments on Facebook helped me to realize that I have really bad approach to programing.
- dandymcgee
- ES Beta Backer
- Posts: 4709
- Joined: Tue Apr 29, 2008 3:24 pm
- Current Project: https://github.com/dbechrd/RicoTech
- Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
- Programming Language of Choice: C
- Location: San Francisco
- Contact:
Re: Brotherhood of the Raven
Well your approach for first starting wasn't bad. However I think you've made it to a point where it would benefit you greatly to read some material on basic programming concepts and algorithms. Sure you can pass pointers around without knowing what that actually means, but once you understand exactly what is going on you'll be able to do so much more.Tetriarch wrote:And yeah Falco's comments on Facebook helped me to realize that I have really bad approach to programing.
Check the stickies in Programming Discussion for loads of useful reading.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!
- Tetriarch
- Chaos Rift Newbie
- Posts: 36
- Joined: Thu May 03, 2012 3:55 pm
- Current Project: Brotherhood of the Raven
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++
- Location: Czech Republic
Re: Brotherhood of the Raven
Thank you dandy for the link. Its really useful
And also thank you for that think my approach wasn't bad.
But what I really think is I have to start from scratch in C++ again. Find tutorials and learn basics etc. And then maybe continue to game development. The only game I will try to code during the procces is RPG in console.
EDIT:
For some reason I would liek to use SDL 2.0 but it still in progress available for compile but dunno how to do that. Ive tried some ways ... I would like use mingw32 gcc compiler.. does anybody know about some binaries available to download and use??? or tutorial how to compile that e.g in code::blocks?
And also thank you for that think my approach wasn't bad.
But what I really think is I have to start from scratch in C++ again. Find tutorials and learn basics etc. And then maybe continue to game development. The only game I will try to code during the procces is RPG in console.
EDIT:
For some reason I would liek to use SDL 2.0 but it still in progress available for compile but dunno how to do that. Ive tried some ways ... I would like use mingw32 gcc compiler.. does anybody know about some binaries available to download and use??? or tutorial how to compile that e.g in code::blocks?