I'm working on and endproject for school, and me and a close friend are trying to create a physics engine, and give a demonstration of how it works.
I've run into the problem of getting the point of contact, and I tried watching some old video's on the ES youtube channel, but it more or less raped my brain and I still don't quite get it.
We currently have the following variables: A center point, the corner locations, the radius, and the axis axis. I really hope someone could help, and if we need any other variables I would love some explaination on how I'd be getting those.
Thanks in advance!
Jeroen/Solution
p.s.

