
The Android NDK has particular focus on OpenGL games. For the UI and 2D canvas rendering, you still need Java though. Still, I was so happy when I found out they'd be allowing pure C/C++ apps.GyroVorbis wrote:Android is open to C/++ now...
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The Android NDK has particular focus on OpenGL games. For the UI and 2D canvas rendering, you still need Java though. Still, I was so happy when I found out they'd be allowing pure C/C++ apps.GyroVorbis wrote:Android is open to C/++ now...
Yeah, the main issue is that the NDK doesn't have access to the APIs for the platform. Still though, if you were to code most of a game in C++ and then just use Java and the API for a nice UI then you've got your bases covered. There's also the Android Scripting Environment (ASE) where you can use Python and Lua, and I believe those do have access to the API (and you can apparently even write scripts from on the phone).TheBuzzSaw wrote:The Android NDK has particular focus on OpenGL games. For the UI and 2D canvas rendering, you still need Java though. Still, I was so happy when I found out they'd be allowing pure C/C++ apps.GyroVorbis wrote:Android is open to C/++ now...