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Re: [GroundUpEngine] 3D Engine Progress

Posted: Sat Jan 22, 2011 10:33 pm
by EdBoon
thats awesome! (not the sick part)

i always like your videos, i don't know how i didn't see the client/server video when you posted it, anyways thanks for the update. The client server stuff is what has been on my plate the last 3 weeks as well , so fun..

Re: [GroundUpEngine] 3D Engine Progress

Posted: Tue Jan 25, 2011 10:11 am
by GroundUpEngine
EdBoon wrote:thats awesome! (not the sick part)

i always like your videos, i don't know how i didn't see the client/server video when you posted it, anyways thanks for the update. The client server stuff is what has been on my plate the last 3 weeks as well , so fun..
Ops didn't see this, many thanks! :)

Re: [GroundUpEngine] 3D Engine Progress

Posted: Mon Feb 21, 2011 5:00 pm
by GroundUpEngine
Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor

Re: [GroundUpEngine] 3D Engine Progress

Posted: Thu Mar 03, 2011 11:01 pm
by MadPumpkin
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<

Re: [GroundUpEngine] 3D Engine Progress

Posted: Fri Mar 04, 2011 9:08 am
by dandymcgee
Damn, that looks pretty cool man.

Re: [GroundUpEngine] 3D Engine Progress

Posted: Fri Mar 04, 2011 5:14 pm
by GroundUpEngine
MadPumpkin wrote:
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
dandymcgee wrote:Damn, that looks pretty cool man.
Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)

Re: [GroundUpEngine] 3D Engine Progress

Posted: Sat Mar 05, 2011 11:15 am
by eatcomics
GroundUpEngine wrote:
MadPumpkin wrote:
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
dandymcgee wrote:Damn, that looks pretty cool man.
Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
<3

Re: [GroundUpEngine] 3D Engine Progress

Posted: Sat Mar 05, 2011 12:07 pm
by Milch
GroundUpEngine wrote:
MadPumpkin wrote:
GroundUpEngine wrote:Been messing around with my editor, heres the blog entry: http://groundupengine.webs.com/apps/blo ... 292-editor
Pretty sweet man. I love how simple yours is and it works twice as well as my complex editor I'm working on >.<
dandymcgee wrote:Damn, that looks pretty cool man.
Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
Great to hear that!
I also rewrote/redesigned my engine a couple of times, because I've learned so much (and made soo much mistakes!) in code-design while developing it :lol:
btw. A pretty cool article about writing good and maintainable code: http://www.doolwind.com/blog/solid-prin ... evelopers/

Re: [GroundUpEngine] 3D Engine Progress

Posted: Sat Mar 05, 2011 3:34 pm
by GroundUpEngine
eatcomics wrote:
GroundUpEngine wrote: Thanks guys, I took full advantage of 'List' GUI and it seems to work well! :mrgreen:

Side note: I doing a HUGE rewrite on the engine inspired by Orge3D engine architecture (so I can give my engine more power and implement basic physics and advanced graphics easier). I'll talk more about it later and do a video on clean code & new features. ;)
<3
Hellz yeah! ;)
Milch wrote: Great to hear that!
I also rewrote/redesigned my engine a couple of times, because I've learned so much (and made soo much mistakes!) in code-design while developing it :lol:
btw. A pretty cool article about writing good and maintainable code: http://www.doolwind.com/blog/solid-prin ... evelopers/
Thanks for the link, a good article I think! :)
This is the one I've been using recently: http://geosoft.no/development/cppstyle.html

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Oct 26, 2011 3:47 pm
by GroundUpEngine
Projects been pretty dead, but heres whats up... :lol:

Image

Re: [GroundUpEngine] 3D Engine Progress

Posted: Wed Oct 26, 2011 5:38 pm
by dandymcgee
Lmao.. good to know. Thanks for updating us. ;)

Re: [GroundUpEngine] 3D Engine Progress

Posted: Mon Nov 21, 2011 8:51 am
by eatcomics
Ha, that's good to hear.

Re: [GroundUpEngine] 3D Engine Progress

Posted: Mon Jan 30, 2012 5:15 am
by GroundUpEngine
Sneak preview of editor, tech demo coming soon!
Image

Re: [GroundUpEngine] 3D Engine Progress

Posted: Mon Jan 30, 2012 12:00 pm
by dandymcgee
Updates!! Awesome.

Re: [GroundUpEngine] 3D Engine Progress

Posted: Sun Feb 05, 2012 6:57 pm
by eatcomics
GroundUpEngine wrote:Sneak preview of editor, tech demo coming soon!
It lives!