K-Bal wrote:Seriously, you need some lighting But you are making great progress! Go ahead and kick some ass
haha Thanks Bro I just started redoing the lighting cus it doesn't really look quite right atmo, also the model loader should be able to load vertex normals real soon :D
Re: [GroundUpEngine] 3D Engine Progress
Posted: Thu Dec 17, 2009 12:28 pm
by dandymcgee
Model looks like the Lego Man. (not a bad thing)
Re: [GroundUpEngine] 3D Engine Progress
Posted: Thu Dec 17, 2009 1:18 pm
by GroundUpEngine
dandymcgee wrote:Model looks like the Lego Man. (not a bad thing)
ahaha, however this Lego Man is gunna tear some shit up!
Re: [GroundUpEngine] 3D Engine Progress
Posted: Thu Dec 17, 2009 3:41 pm
by RyanPridgeon
GroundUpEngine wrote:
dandymcgee wrote:Model looks like the Lego Man. (not a bad thing)
ahaha, however this Lego Man is gunna tear some shit up!
What the hell? Is that a Lego terrorist?
Your engine looks awesome, and your progress is incredible. Keep it up, and the models look pretty good too.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Thu Dec 17, 2009 5:35 pm
by GroundUpEngine
RyanPridgeon wrote:
GroundUpEngine wrote:
dandymcgee wrote:Model looks like the Lego Man. (not a bad thing)
ahaha, however this Lego Man is gunna tear some shit up!
[img]
What the hell? Is that a Lego terrorist?
Your engine looks awesome, and your progress is incredible. Keep it up, and the models look pretty good too.
ahahaha ye just messing around :P
and Thanks!
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sat Dec 19, 2009 7:06 pm
by eatcomics
I couldn't help but save that image
But anyways, the engine looks great! I really want to get into 3D programming soon, but I suck at modeling! oh well, I can steal some models off the interwebs!
Anyways great work, and don't stop!
Re: [GroundUpEngine] 3D Engine Progress
Posted: Sun Dec 20, 2009 9:17 pm
by GroundUpEngine
Small update:
~I have written a simple particle class that updates and draws to the scene:
atmo it just shoots small blue boxes from the end of the players gun
The player rotates on the Y-axis when the camera is rotated so you always see the players back,
the angle for the particle is found by checking which way the camera/player is facing.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Mon Dec 21, 2009 12:22 am
by Bakkon
This is looking awesome. Hopefully I'll get a similar OpenGL project going now that I'm on break.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Mon Dec 21, 2009 8:09 am
by GroundUpEngine
eatcomics wrote:I couldn't help but save that image
But anyways, the engine looks great! I really want to get into 3D programming soon, but I suck at modeling! oh well, I can steal some models off the interwebs!
Anyways great work, and don't stop!
aha Ye I kinda suck at modelling too, but I keep looking for good tutorials on youtube which helps alot!
Bakkon wrote:This is looking awesome. Hopefully I'll get a similar OpenGL project going now that I'm on break.
Thanks!
OpenGL is teh shiznit, I hope your project will be a success
Re: [GroundUpEngine] 3D Engine Progress
Posted: Mon Dec 21, 2009 7:33 pm
by GroundUpEngine
Following on from the previous screenshot, a video preview ->
Showing ->
- 3D Models with Textures and Shading
- New Animations
- Basic Particles
- Better Menu's
- Ingame Console Commands
# Failed to use some basic GLSL ingame
# Server-Client stuff still needs work
Re: [GroundUpEngine] 3D Engine Progress
Posted: Mon Dec 21, 2009 8:53 pm
by thbp
yay dude that's awsome. good work like crazy.......
Re: [GroundUpEngine] 3D Engine Progress
Posted: Tue Dec 22, 2009 1:13 am
by dandymcgee
Haha, I love the dying animation.
Re: [GroundUpEngine] 3D Engine Progress
Posted: Tue Dec 22, 2009 3:57 pm
by GroundUpEngine
thbp wrote:yay dude that's awsome. good work like crazy.......
dandymcgee wrote:Haha, I love the dying animation.
aha Thanks for the positive comments, keeps me motivated to do more