...and it will always be a Nintendo platform...Ginto8 wrote:there will always be a platform that is too limited for it to really be useful.
Official "Hello, World! (I'm new!)" thread
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Re: Official "Hello, World! (I'm new!)" thread
Re: Official "Hello, World! (I'm new!)" thread
LOLaamesxdavid wrote:...and it will always be a Nintendo platform...Ginto8 wrote:there will always be a platform that is too limited for it to really be useful.
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Re: Official "Hello, World! (I'm new!)" thread
A valid point. Nintendo is currently the leading maker and distributor of hardware that is not nearly powerful enough for a truly immersive gaming experience. AFAIK, my PS2 has the same graphical capabilities, if not more, than my Wii.aamesxdavid wrote:...and it will always be a Nintendo platform...Ginto8 wrote:there will always be a platform that is too limited for it to really be useful.
Quit procrastinating and make something awesome.
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Re: Official "Hello, World! (I'm new!)" thread
And the thing is... the wii doesn't have an OS programs always have direct access to the hardware, and the games still can't match up with the other leading consoles...
IDK why nintendo puts graphics on the backburner, I guess its just to make their consoles more affordable? But you'd think they would be even cheaper than they are in that case...
IDK why nintendo puts graphics on the backburner, I guess its just to make their consoles more affordable? But you'd think they would be even cheaper than they are in that case...
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Re: Official "Hello, World! (I'm new!)" thread
ROFL! Man, we think alike.eatcomics wrote:LOLaamesxdavid wrote:...and it will always be a Nintendo platform...Ginto8 wrote:there will always be a platform that is too limited for it to really be useful.
It definitely pisses me off that the Wii is still in the same GPU generation as the DC, Xbox, GC, and PS2. I nearly shit myself when I heard that the Okami port to the Wii couldn't handle the filters that were used on the PS2...
I'm getting pretty sick of only ever pulling out the Wii once every 6 months for the next big Mario game...
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Re: Official "Hello, World! (I'm new!)" thread
What about addition? It's both platform independent AND useful.Ginto8 wrote: As you can see, sometimes you can't have something that is truly platform-independent, because there will always be a platform that is too limited for it to really be useful.
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Re: Official "Hello, World! (I'm new!)" thread
good luck porting addition to an XOR gate.dandymcgee wrote:What about addition? It's both platform independent AND useful.Ginto8 wrote: As you can see, sometimes you can't have something that is truly platform-independent, because there will always be a platform that is too limited for it to really be useful.
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Re: Official "Hello, World! (I'm new!)" thread
I said platform independent not transistor independent.Ginto8 wrote:good luck porting addition to an XOR gate.dandymcgee wrote:What about addition? It's both platform independent AND useful.Ginto8 wrote: As you can see, sometimes you can't have something that is truly platform-independent, because there will always be a platform that is too limited for it to really be useful.
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Re: Official "Hello, World! (I'm new!)" thread
Gate != transistor. Anyway, what about a 1-bit machine? good luck porting to that.dandymcgee wrote:I said platform independent not transistor independent.Ginto8 wrote:good luck porting addition to an XOR gate.dandymcgee wrote:What about addition? It's both platform independent AND useful.Ginto8 wrote: As you can see, sometimes you can't have something that is truly platform-independent, because there will always be a platform that is too limited for it to really be useful.
Quit procrastinating and make something awesome.
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Re: Official "Hello, World! (I'm new!)" thread
PWN NAND gate...
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Re: Official "Hello, World! (I'm new!)" thread
Actually, digital logic is usually implemented with a series of transistors... Just Google TTL logic gates...Ginto8 wrote:Gate != transistor. Anyway, what about a 1-bit machine? good luck porting to that.dandymcgee wrote:I said platform independent not transistor independent.Ginto8 wrote:good luck porting addition to an XOR gate.dandymcgee wrote:What about addition? It's both platform independent AND useful.Ginto8 wrote: As you can see, sometimes you can't have something that is truly platform-independent, because there will always be a platform that is too limited for it to really be useful.
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Re: Official "Hello, World! (I'm new!)" thread
Heh, I just figured I'd give up defending my sarcasm.GyroVorbis wrote:Actually, digital logic is usually implemented with a series of transistors... Just Google TTL logic gates...Ginto8 wrote: Gate != transistor. Anyway, what about a 1-bit machine? good luck porting to that.
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Re: Official "Hello, World! (I'm new!)" thread
I know that, but that's like saying that an animal is a cell because it's made up of trillions of them.GyroVorbis wrote:Actually, digital logic is usually implemented with a series of transistors... Just Google TTL logic gates...Ginto8 wrote:Gate != transistor. Anyway, what about a 1-bit machine? good luck porting to that.
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Re: Official "Hello, World! (I'm new!)" thread
No it's like saying if a virus mutates to affect that cell, it can also affect the whole animal. (lol this is a fun conversation but we should probably split it from the hello world thread.. if you could mods?)Ginto8 wrote:I know that, but that's like saying that an animal is a cell because it's made up of trillions of them.GyroVorbis wrote:Actually, digital logic is usually implemented with a series of transistors... Just Google TTL logic gates...Ginto8 wrote:Gate != transistor. Anyway, what about a 1-bit machine? good luck porting to that.
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Re: Official "Hello, World! (I'm new!)" thread
hello guys and girls my name is edwin im a 15 year old boy looking for old men to... uuuug nvm lets start over
hay my name is edwin im 15 and want to get into game programming i just got "c++ without fear" and am flowing along well i wanted to join this forum to be with other programmers and get insight on what i don't get.
hay my name is edwin im 15 and want to get into game programming i just got "c++ without fear" and am flowing along well i wanted to join this forum to be with other programmers and get insight on what i don't get.
I did it just to see
i think i win
i think i win